UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VRObjectVersion.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreTypes.h"
5#include "Misc/Guid.h"
6
7// Custom serialization version for changes made in Dev-VR stream
9{
10 enum Type
11 {
12 // Before any version changes were made
14
15 // Change UMotionControllerComponent from using EControllerHand to FName for motion source
17
18 // Change how ARSessionConfig stores plane detection configuration from bitmask to bools
20
21 // Change how UStereoLayerComponent stores additional properties for non-quad layer types
23
24 // -----<new versions can be added above this line>-------------------------------------------------
27 };
28
29 // The GUID for this custom version number
30 CORE_API const static FGuid GUID;
31
32private:
34};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition Guid.h:109
Definition VRObjectVersion.h:9
CORE_API static const FGuid GUID
Definition VRObjectVersion.h:30
Type
Definition VRObjectVersion.h:11
@ LatestVersion
Definition VRObjectVersion.h:26
@ BeforeCustomVersionWasAdded
Definition VRObjectVersion.h:13
@ VersionPlusOne
Definition VRObjectVersion.h:25
@ UseFNameInsteadOfEControllerHandForMotionSource
Definition VRObjectVersion.h:16
@ UseSubobjectForStereoLayerShapeProperties
Definition VRObjectVersion.h:22
@ UseBoolsForARSessionConfigPlaneDetectionConfiguration
Definition VRObjectVersion.h:19