UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VVMCreateFieldInlineCache.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if WITH_VERSE_VM || defined(__INTELLISENSE__)
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#include "
VVMShape.h
"
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namespace
Verse
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{
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struct
FCreateFieldCacheCase
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{
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enum class
EKind :
uint8
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{
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ValueObjectConstant
,
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ValueObjectField
,
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NativeStruct
,
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UObject
,
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Invalid
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};
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EKind Kind = EKind::Invalid;
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uint32
FieldIndex = 0;
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uint32
NextEmergentTypeOffset
= 0;
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explicit
operator
bool
() {
return
Kind != EKind::Invalid; }
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};
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}
// namespace Verse
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#endif
// WITH_VERSE_VM
EAppleControllerEventType::Invalid
@ Invalid
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
bool
const bool
Definition
NetworkReplayStreaming.h:178
VVMShape.h
uint8
uint8_t uint8
Definition
binka_ue_file_header.h:8
uint32
uint32_t uint32
Definition
binka_ue_file_header.h:6
UObject
Definition
Object.h:95
Verse
Definition
Archive.h:36
Engine
Source
Runtime
CoreUObject
Public
VerseVM
VVMCreateFieldInlineCache.h
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