UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VVMDebuggerVisitor.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#if WITH_VERSE_VM || defined(__INTELLISENSE__)
6
7#include "CoreTypes.h"
8
9namespace Verse
10{
11
12struct FOpResult;
13
15{
17
18 virtual ~FDebuggerVisitor() = default;
19
20 virtual void VisitArray(TFunctionRef<void()> VisitElements) = 0;
21
22 virtual void VisitMap(TFunctionRef<void()> VisitElements) = 0;
23
24 virtual void VisitOption(TFunctionRef<void()> VisitElement) = 0;
25
26 virtual void VisitObject(TFunctionRef<void()> VisitFields) = 0;
27
28 virtual void Visit(VValue Value, FUtf8StringView ElementName) = 0;
29
30 virtual void Visit(const FOpResult& Value, FUtf8StringView ElementName) = 0;
31
32protected:
33 FDebuggerVisitor() = default;
34};
35
36} // namespace Verse
37#endif // WITH_VERSE_VM
#define UE_NONCOPYABLE(TypeName)
Definition CoreMiscDefines.h:457
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
decltype(auto) Visit(Func &&Callable, Variants &&... Args)
Definition TVariant.h:271
Definition AssetRegistryState.h:50
Definition Archive.h:36