UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VVMHeapClientDataGuard.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
3
#pragma once
4
5
#if WITH_VERSE_VM || defined(__INTELLISENSE__)
6
7
#include "
VVMHeapPageHeader.h
"
8
9
namespace
Verse
10
{
11
12
struct
FHeapClientDataGuard
final
13
{
14
FHeapClientDataGuard
(
FHeapPageHeader
*
InHeader
)
15
:
Header
(
InHeader
)
16
,
ClientDataPtr
(
Header
->
LockClientData
())
17
{
18
}
19
20
~FHeapClientDataGuard
()
21
{
22
Header
->UnlockClientData();
23
}
24
25
FHeapPageHeader
* GetHeader()
const
26
{
27
return
Header
;
28
}
29
30
void
**
GetClientDataPtr
()
const
31
{
32
return
ClientDataPtr
;
33
}
34
35
private
:
36
FHeapPageHeader
*
Header
;
37
void
**
ClientDataPtr
;
38
};
39
40
}
// namespace Verse
41
#endif
// WITH_VERSE_VM
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
EPackageSegment::Header
@ Header
VVMHeapPageHeader.h
Verse
Definition
Archive.h:36
Engine
Source
Runtime
CoreUObject
Public
VerseVM
VVMHeapClientDataGuard.h
Generated by
1.9.8