UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VVMHeapPageHeader.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if WITH_VERSE_VM || defined(__INTELLISENSE__)
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#include "verse_heap_page_header_ue.h"
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#include "verse_heap_ue.h"
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namespace
Verse
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{
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struct
FHeapPageHeader
final
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{
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static
FHeapPageHeader
*
Get
(
const
void
* Ptr)
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{
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return
reinterpret_cast<
FHeapPageHeader
*
>
(
verse_heap_get_page_header
(
reinterpret_cast<
uintptr_t
>
(Ptr)));
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}
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void
**
LockClientData
()
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{
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return
verse_heap_page_header_lock_client_data
(
reinterpret_cast<
verse_heap_page_header
*
>
(
this
));
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}
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void
UnlockClientData
()
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{
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verse_heap_page_header_unlock_client_data
(
reinterpret_cast<
verse_heap_page_header
*
>
(
this
));
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}
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};
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}
// namespace Verse
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#endif
// WITH_VERSE_VM
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectPtr_Private::Get
FORCEINLINE T * Get(const FObjectPtr &ObjectPtr)
Definition
ObjectPtr.h:426
Verse
Definition
Archive.h:36
Engine
Source
Runtime
CoreUObject
Public
VerseVM
VVMHeapPageHeader.h
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