UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VVMVerseHangDetection.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
3
#pragma once
4
5
#include "
CoreMinimal.h
"
6
7
namespace
VerseHangDetection
8
{
9
10
COREUOBJECT_API
float
VerseHangThreshold
();
11
COREUOBJECT_API
bool
IsComputationLimitExceeded
(
const
double
StartTime,
double
HangThreshold
=
VerseHangThreshold
());
12
13
}
// namespace VerseHangDetection
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
VerseHangDetection
Definition
VVMVerseHangDetection.cpp:39
VerseHangDetection::VerseHangThreshold
float VerseHangThreshold()
Definition
VVMVerseHangDetection.cpp:41
VerseHangDetection::IsComputationLimitExceeded
bool IsComputationLimitExceeded(const double StartTime, double HangThreshold)
Definition
VVMVerseHangDetection.cpp:70
Engine
Source
Runtime
CoreUObject
Public
VerseVM
VVMVerseHangDetection.h
Generated by
1.9.8