UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VectorFieldAnimated.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*==============================================================================
4 VectorFieldAnimated: An animated 3D grid of vectors.
5==============================================================================*/
6
7#pragma once
8
9#include "CoreMinimal.h"
12#include "VectorFieldAnimated.generated.h"
13
15
19UENUM()
21{
22 VFCO_Extrude UMETA(DisplayName="Extrude"),
23 VFCO_Revolve UMETA(DisplayName="Revolve"),
25};
26
27UCLASS(MinimalAPI)
29{
31
32
33 UPROPERTY(EditAnywhere, Category=Reconstruction)
35
37 UPROPERTY(EditAnywhere, Category=Reconstruction)
39
41 UPROPERTY(EditAnywhere, Category=Reconstruction)
42 int32 VolumeSizeX;
43
45 UPROPERTY(EditAnywhere, Category=Reconstruction)
46 int32 VolumeSizeY;
47
49 UPROPERTY(EditAnywhere, Category=Reconstruction)
50 int32 VolumeSizeZ;
51
53 UPROPERTY(EditAnywhere, Category=Reconstruction)
54 int32 SubImagesX;
55
57 UPROPERTY(EditAnywhere, Category=Reconstruction)
58 int32 SubImagesY;
59
61 UPROPERTY(EditAnywhere, Category=Reconstruction)
62 int32 FrameCount;
63
65 UPROPERTY(EditAnywhere, Category=Animation)
66 float FramesPerSecond;
67
69 UPROPERTY(EditAnywhere, Category=Animation)
70 uint32 bLoop:1;
71
73 UPROPERTY(EditAnywhere, Category=Noise)
75
77 UPROPERTY(EditAnywhere, Category=Noise)
78 float NoiseScale;
79
81 UPROPERTY(EditAnywhere, Category=Noise)
82 float NoiseMax;
83
84
85 //~ Begin UObject Interface.
86#if WITH_EDITOR
87 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
88#endif // WITH_EDITOR
89 //~ End UObject Interface
90
91 //~ Begin UVectorField Interface
92 virtual void InitInstance(class FVectorFieldInstance* Instance, bool bPreviewInstance) override;
93 //~ End UVectorField Interface
94
95};
96
97
98
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
EVectorFieldConstructionOp
Definition VectorFieldAnimated.h:21
@ UMETA
Definition VectorFieldAnimated.h:22
@ VFCO_MAX
Definition VectorFieldAnimated.h:24
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition VectorField.h:102
Definition EnumAsByte.h:22
Definition VectorFieldAnimated.h:29
Definition VectorField.h:16
Definition UnrealType.h:6865
Definition ObjectPtr.h:488