7#if PLATFORM_CPU_X86_FAMILY || defined(__SSE3__)
9#define VVM_pshufb(Src, Mask) _mm_shuffle_epi8(Src, Mask)
14 static const MS_ALIGN(16) int
c_f16max[4]
GCC_ALIGN(16) = { (127 + 16) << 23, (127 + 16) << 23, (127 + 16) << 23, (127 + 16) << 23 };
18 static const MS_ALIGN(16) int
c_subnorm_magic[4]
GCC_ALIGN(16) = { ((127 - 15) + (23 - 10) + 1) << 23, ((127 - 15) + (23 - 10) + 1) << 23, ((127 - 15) + (23 - 10) + 1) << 23, ((127 - 15) + (23 - 10) + 1) << 23 };
19 static const MS_ALIGN(16) int
c_normal_bias[4]
GCC_ALIGN(16) = { 0xfff - ((127 - 15) << 23), 0xfff - ((127 - 15) << 23), 0xfff - ((127 - 15) << 23), 0xfff - ((127 - 15) << 23) };
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define VM_FORCEINLINE
Definition VectorVM.h:15
Definition VectorVMPlatformBase.h:9
uint32 u4[4]
Definition VectorVMPlatformBase.h:13
Definition UnrealMathFPU.h:28