UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VisibilityBinding.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9
10#include "VisibilityBinding.generated.h"
11
12enum class ESlateVisibility : uint8;
13
14UCLASS(MinimalAPI)
16{
18
19public:
20
22
23 UMG_API virtual bool IsSupportedSource(FProperty* Property) const override;
24 UMG_API virtual bool IsSupportedDestination(FProperty* Property) const override;
25
26 UFUNCTION()
27 UMG_API ESlateVisibility GetValue() const;
28};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
ESlateVisibility
Definition SlateWrapperTypes.h:22
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition UnrealType.h:174
Definition PropertyBinding.h:18
Definition VisibilityBinding.h:16