UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Visual.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
UObject/Object.h
"
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#include "Visual.generated.h"
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UCLASS
(DefaultToInstanced, MinimalAPI)
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class
UVisual
:
public
UObject
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{
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GENERATED_UCLASS_BODY
()
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public
:
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UMG_API
virtual
void
ReleaseSlateResources(
bool
bReleaseChildren
);
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//~ Begin UObject Interface
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UMG_API
virtual
void
BeginDestroy()
override
;
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UMG_API
virtual
bool
NeedsLoadForServer()
const override
;
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//~ End UObject Interface
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private
:
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// Hide this to avoid confusion with UI selection state
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using
UObject::IsSelected
;
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};
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectMacros.h
GENERATED_UCLASS_BODY
#define GENERATED_UCLASS_BODY(...)
Definition
ObjectMacros.h:768
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
Object.h
UObject
Definition
Object.h:95
UObject::IsSelected
COREUOBJECT_API bool IsSelected() const
Definition
Obj.cpp:1599
UVisual
Definition
Visual.h:13
Engine
Source
Runtime
UMG
Public
Components
Visual.h
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