UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WidgetUpdateFlags.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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enum class
EWidgetUpdateFlags
:
uint8
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{
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None
= 0,
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NeedsTick
= 1 << 2,
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NeedsActiveTimerUpdate
= 1 << 3,
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NeedsRepaint
= 1 << 4,
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NeedsVolatilePaint
= 1 << 6,
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NeedsVolatilePrepass
= 1 << 7,
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AnyUpdate
= 0xff,
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};
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ENUM_CLASS_FLAGS
(
EWidgetUpdateFlags
)
CoreMinimal.h
ENUM_CLASS_FLAGS
#define ENUM_CLASS_FLAGS(Enum)
Definition
EnumClassFlags.h:6
EWidgetUpdateFlags
EWidgetUpdateFlags
Definition
WidgetUpdateFlags.h:9
EWidgetUpdateFlags::NeedsActiveTimerUpdate
@ NeedsActiveTimerUpdate
EWidgetUpdateFlags::NeedsVolatilePaint
@ NeedsVolatilePaint
EWidgetUpdateFlags::NeedsTick
@ NeedsTick
EWidgetUpdateFlags::None
@ None
EWidgetUpdateFlags::NeedsRepaint
@ NeedsRepaint
EWidgetUpdateFlags::AnyUpdate
@ AnyUpdate
EWidgetUpdateFlags::NeedsVolatilePrepass
@ NeedsVolatilePrepass
uint8
uint8_t uint8
Definition
binka_ue_file_header.h:8
Engine
Source
Runtime
SlateCore
Public
FastUpdate
WidgetUpdateFlags.h
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