UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WindowsPlatformAffinity.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
GenericPlatform/GenericPlatformAffinity.h
"
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class
FWindowsPlatformAffinity
:
public
FGenericPlatformAffinity
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{
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public
:
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static
EThreadPriority
GetRenderingThreadPriority
()
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{
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return
TPri_AboveNormal
;
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}
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static
EThreadPriority
GetRHIThreadPriority
()
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{
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return
TPri_AboveNormal
;
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}
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static
EThreadPriority
GetGameThreadPriority
()
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{
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return
TPri_AboveNormal
;
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}
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};
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typedef
FWindowsPlatformAffinity
FPlatformAffinity
;
GenericPlatformAffinity.h
EThreadPriority
EThreadPriority
Definition
GenericPlatformAffinity.h:26
TPri_AboveNormal
@ TPri_AboveNormal
Definition
GenericPlatformAffinity.h:28
FPlatformAffinity
FWindowsPlatformAffinity FPlatformAffinity
Definition
WindowsPlatformAffinity.h:26
FGenericPlatformAffinity
Definition
GenericPlatformAffinity.h:46
FWindowsPlatformAffinity
Definition
WindowsPlatformAffinity.h:8
FWindowsPlatformAffinity::GetRHIThreadPriority
static EThreadPriority GetRHIThreadPriority()
Definition
WindowsPlatformAffinity.h:15
FWindowsPlatformAffinity::GetRenderingThreadPriority
static EThreadPriority GetRenderingThreadPriority()
Definition
WindowsPlatformAffinity.h:10
FWindowsPlatformAffinity::GetGameThreadPriority
static EThreadPriority GetGameThreadPriority()
Definition
WindowsPlatformAffinity.h:20
Engine
Source
Runtime
Core
Public
Windows
WindowsPlatformAffinity.h
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