UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WindowsPlatformCompilerPreSetup.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5// HEADER_UNIT_SKIP - Cause circular dependencies for header units
6
8
9// This is needed when compiling with header units. By default _CRT_MEMCPY_S_INLINE is "static inline"
10// "static inline" means that function is private to module which causes compile errors when other windows includes uses memcpy_s and friends
11#ifndef _CRT_MEMCPY_S_INLINE
12 #define _CRT_MEMCPY_S_INLINE inline
13#endif