UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MinWindows.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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// HEADER_UNIT_SKIP - Not included directly
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#if !defined(WINDOWS_H_WRAPPER_GUARD)
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#pragma message("WARNING: do not include Windows/MinWindows.h file directly. Use Windows/WindowsHWrapper.h instead")
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#endif
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// #TODO: redirect to platform-agnostic version for the time being. Eventually this will become an error
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#include "
HAL/Platform.h
"
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#if !PLATFORM_WINDOWS
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#include "
Microsoft/MinWindows.h
"
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#else
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#include "
CoreTypes.h
"
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#if defined(_WINDOWS_) && !defined(UE_MINIMAL_WINDOWS_INCLUDE)
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#pragma message ( " " )
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#pragma message ( "You have included windows.h before MinWindows.h" )
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#pragma message ( "All useless stuff from the windows headers won't be excluded !!!" )
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#pragma message ( " " )
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#endif
// _WINDOWS_
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#define UE_MINIMAL_WINDOWS_INCLUDE
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// WIN32_LEAN_AND_MEAN excludes rarely-used services from windows headers.
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#define WIN32_LEAN_AND_MEAN
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// The below excludes some other unused services from the windows headers -- see windows.h for details.
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#define NOGDICAPMASKS
// CC_*, LC_*, PC_*, CP_*, TC_*, RC_
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//#define NOVIRTUALKEYCODES // VK_*
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//#define NOWINMESSAGES // WM_*, EM_*, LB_*, CB_*
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//#define NOWINSTYLES // WS_*, CS_*, ES_*, LBS_*, SBS_*, CBS_*
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//#define NOSYSMETRICS // SM_*
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// #define NOMENUS // MF_*
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//#define NOICONS // IDI_*
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//#define NOKEYSTATES // MK_*
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//#define NOSYSCOMMANDS // SC_*
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//#define NORASTEROPS // Binary and Tertiary raster ops
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//#define NOSHOWWINDOW // SW_*
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#define OEMRESOURCE
// OEM Resource values
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#define NOATOM
// Atom Manager routines
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//#define NOCLIPBOARD // Clipboard routines
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//#define NOCOLOR // Screen colors
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//#define NOCTLMGR // Control and Dialog routines
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//#define NODRAWTEXT // DrawText() and DT_*
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//#define NOGDI // All GDI #defines and routines
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#define NOKERNEL
// All KERNEL #defines and routines
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//#define NOUSER // All USER #defines and routines
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//#define NONLS // All NLS #defines and routines
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//#define NOMB // MB_* and MessageBox()
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#define NOMEMMGR
// GMEM_*, LMEM_*, GHND, LHND, associated routines
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#define NOMETAFILE
// typedef METAFILEPICT
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#define NOMINMAX
// Macros min(a,b) and max(a,b)
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//#define NOMSG // typedef MSG and associated routines
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#define NOOPENFILE
// OpenFile(), OemToAnsi, AnsiToOem, and OF_*
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#define NOSCROLL
// SB_* and scrolling routines
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#define NOSERVICE
// All Service Controller routines, SERVICE_ equates, etc.
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#define NOSOUND
// Sound driver routines
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//#define NOTEXTMETRIC // typedef TEXTMETRIC and associated routines
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//#define NOWH // SetWindowsHook and WH_*
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//#define NOWINOFFSETS // GWL_*, GCL_*, associated routines
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#define NOCOMM
// COMM driver routines
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#define NOKANJI
// Kanji support stuff.
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#define NOHELP
// Help engine interface.
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#define NOPROFILER
// Profiler interface.
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#define NODEFERWINDOWPOS
// DeferWindowPos routines
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#define NOMCX
// Modem Configuration Extensions
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#define NOCRYPT
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#define NOTAPE
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#define NOIMAGE
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#define NOPROXYSTUB
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#define NORPC
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struct
IUnknown
;
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// Finally now we can include windows.h
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#include <Windows.h>
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#endif
//PLATFORM_*
CoreTypes.h
Platform.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
MinWindows.h
Engine
Source
Runtime
Core
Public
Windows
MinWindows.h
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