9#include "WorldPartitionEditorHash.generated.h"
19 virtual void SetDefaultValues()
PURE_VIRTUAL(UWorldPartitionEditorHash::SetDefaultValues,
return;);
24 virtual void Tick(
float DeltaSeconds)
PURE_VIRTUAL(UWorldPartitionEditorHash::Tick,
return;);
48 UE_DEPRECATED(5.4,
"Use ForEachIntersectingActor with FWorldPartitionActorDescInstance")
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
@ ForceInit
Definition CoreMiscDefines.h:155
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::Math::TBox< double > FBox
Definition MathFwd.h:55
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Engine.Build.cs:7
Definition NameTypes.h:617
Definition WorldPartitionActorDescInstance.h:18
Definition WorldPartitionActorDesc.h:282
Definition AssetRegistryState.h:50
Definition WorldPartitionEditorHash.h:13
Definition WorldPartition.cpp:74
Definition Optional.h:131