UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WorldPartitionEditorLoaderAdapter.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
6#include "UObject/Object.h"
8#include "WorldPartitionEditorLoaderAdapter.generated.h"
9
10UCLASS(MinimalAPI)
12{
13public:
15
16#if WITH_EDITOR
17 virtual IWorldPartitionActorLoaderInterface::ILoaderAdapter* GetLoaderAdapter() override { return LoaderAdapter; }
18
19 virtual void BeginDestroy() override
20 {
21 Super::BeginDestroy();
23 }
24private:
25 friend class UWorldPartition;
26 void SetLoaderAdapter(IWorldPartitionActorLoaderInterface::ILoaderAdapter* InLoaderAdapter)
27 {
30 }
31
32 void Release()
33 {
34 if (LoaderAdapter)
35 {
36 delete LoaderAdapter;
37 LoaderAdapter = nullptr;
38 }
39 }
40
41 IWorldPartitionActorLoaderInterface::ILoaderAdapter* LoaderAdapter = nullptr;
42#endif
43};
#define check(expr)
Definition AssertionMacros.h:314
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition WorldPartitionActorLoaderInterface.h:19
Definition Object.h:95
Definition WorldPartitionEditorLoaderAdapter.h:12
Definition WorldPartition.h:142