12#include "WorldPartitionEditorPerProjectUserSettings.generated.h"
32#if WITH_EDITORONLY_DATA
55#if WITH_EDITORONLY_DATA
140#if WITH_EDITORONLY_DATA
143 UPROPERTY(config, EditAnywhere, Category =
"Data Layer")
147 UPROPERTY(config, EditAnywhere, Category = "Data Layer")
151 UPROPERTY(config, EditAnywhere, Category = "Data Layer")
155 UPROPERTY(config, EditAnywhere, Category = "Data Layer")
159 UPROPERTY(config, EditAnywhere, Category = "Data Layer")
163 UPROPERTY(config, EditAnywhere, Category = "Data Layer")
167 UPROPERTY(config, EditAnywhere, Category = "Data Layer")
184 UPROPERTY(config, EditAnywhere, Category =
Default, meta = (ClampMin=0.0, ClampMax=1.0))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition NameTypes.h:617
Definition UObjectGlobals.h:1292
Definition UnrealString.h.inl:34
Definition DataLayerAsset.h:30
Definition DeveloperSettings.h:24
Definition WorldPartitionEditorPerProjectUserSettings.h:16
Definition SoftObjectPtr.h:174