UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
WorldPartitionVolume.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
7#include "WorldPartitionVolume.generated.h"
8
10
11UCLASS(Deprecated, meta = (DeprecationMessage = "WorldPartitionVolume has been replaced by LocationVolume"), MinimalAPI)
13{
15
16private:
17#if WITH_EDITOR
18 virtual bool ActorTypeSupportsDataLayer() const override { return false; }
19#endif
20
21public:
22 //~ Begin AActor Interface
23 virtual bool IsEditorOnly() const override { return true; }
24#if WITH_EDITOR
25 virtual bool CanChangeIsSpatiallyLoadedFlag() const override { return false; }
26#endif
27 //~ End AActor Interface
28};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition WorldPartitionVolume.h:13
virtual bool IsEditorOnly() const override
Definition WorldPartitionVolume.h:23
Definition Volume.h:18