UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ZOrderCurvePoints.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "BoxTypes.h"
6#include "Containers/Array.h"
8#include "CoreMinimal.h"
10#include "Math/Vector2D.h"
11#include "Math/RandomStream.h"
12
13namespace UE
14{
15namespace Geometry
16{
17
18using namespace UE::Math;
19
55
91
92
93} // end namespace UE::Geometry
94} // end namespace UE
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
@ Compute
Definition MetalRHIPrivate.h:232
Definition ArrayView.h:139
Definition Array.h:670
Definition Sphere.cpp:10
Definition AdvancedWidgetsModule.cpp:13
Definition RandomStream.h:20
Definition ZOrderCurvePoints.h:61
TArray< int32 > Order
Outputs.
Definition ZOrderCurvePoints.h:70
int32 MaxTreeDepth
Inputs.
Definition ZOrderCurvePoints.h:65
FBRIOPoints(int32 MaxTreeDepth=10)
Definition ZOrderCurvePoints.h:74
Definition ZOrderCurvePoints.h:25
FZOrderCurvePoints(int32 MaxTreeDepth=10)
Definition ZOrderCurvePoints.h:38
TArray< int32 > Order
Outputs.
Definition ZOrderCurvePoints.h:34
int32 MaxTreeDepth
Inputs.
Definition ZOrderCurvePoints.h:29
Definition BoxTypes.h:637
static TAxisAlignedBox2< RealType > Empty()
Definition BoxTypes.h:706
static TAxisAlignedBox3< double > Empty()
Definition BoxTypes.h:382