UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AARSharedWorldGameState Member List
This is the complete list of members for
AARSharedWorldGameState
, including all inherited members.
AddPlayerState
(APlayerState *PlayerState)
AGameStateBase
virtual
ARWorldBytesDelivered
AARSharedWorldGameState
ARWorldBytesTotal
AARSharedWorldGameState
ARWorldData
AARSharedWorldGameState
AsyncPackageLoaded
(UObject *Package)
AGameStateBase
inline
virtual
AuthorityGameMode
AGameStateBase
bReplicatedHasBegunPlay
AGameStateBase
protected
DefaultTimer
()
AGameState
virtual
ElapsedTime
AGameState
GameModeClass
AGameStateBase
GetDefaultGameMode
() const
AGameStateBase
GetDefaultGameMode
() const
AGameStateBase
inline
GetLifetimeReplicatedProps
(TArray< FLifetimeProperty > &OutLifetimeProps) const
AGameStateBase
virtual
GetPlayerRespawnDelay
(class AController *Controller) const override
AGameState
virtual
GetPlayerStartTime
(class AController *Controller) const override
AGameState
virtual
GetPlayerStateFromUniqueNetId
(const FUniqueNetIdWrapper &InPlayerId) const
AGameStateBase
GetServerWorldTimeSeconds
() const
AGameStateBase
virtual
HandleBeginPlay
() override
AGameState
virtual
HandleLeavingMap
()
AGameState
protected
virtual
HandleMatchHasEnded
()
AGameState
protected
virtual
HandleMatchHasStarted
()
AGameState
protected
virtual
HandleMatchIsWaitingToStart
()
AGameState
protected
virtual
HasBegunPlay
() const
AGameStateBase
virtual
HasMatchEnded
() const override
AGameState
virtual
HasMatchStarted
() const override
AGameState
virtual
InitSharedWorld
(int32 PreviewImageSize, int32 ARWorldDataSize)
AARSharedWorldGameState
K2_OnARWorldMapIsReady
()
AARSharedWorldGameState
MatchState
AGameState
protected
NumServerWorldTimeSecondsDeltas
AGameStateBase
protected
OnRep_ElapsedTime
()
AGameState
virtual
OnRep_GameModeClass
()
AGameStateBase
protected
virtual
OnRep_MatchState
()
AGameState
virtual
OnRep_ReplicatedHasBegunPlay
()
AGameStateBase
protected
virtual
OnRep_ReplicatedWorldTimeSecondsDouble
()
AGameStateBase
protected
virtual
OnRep_SpectatorClass
()
AGameStateBase
protected
virtual
PlayerArray
AGameStateBase
PostInitializeComponents
() override
AGameState
virtual
PreviewImageBytesDelivered
AARSharedWorldGameState
PreviewImageBytesTotal
AARSharedWorldGameState
PreviewImageData
AARSharedWorldGameState
PreviousMatchState
AGameState
protected
ReceivedGameModeClass
() override
AGameState
virtual
ReceivedSpectatorClass
()
AGameStateBase
virtual
RemovePlayerState
(APlayerState *PlayerState)
AGameStateBase
virtual
ReplicatedWorldTimeSecondsDouble
AGameStateBase
protected
SeamlessTravelTransitionCheckpoint
(bool bToTransitionMap)
AGameStateBase
virtual
ServerWorldTimeSecondsDelta
AGameStateBase
protected
ServerWorldTimeSecondsUpdateFrequency
AGameStateBase
protected
SpectatorClass
AGameStateBase
SumServerWorldTimeSecondsDelta
AGameStateBase
protected
TimerHandle_DefaultTimer
AGameState
protected
TimerHandle_UpdateServerTimeSeconds
AGameStateBase
protected
UpdateARWorldData
(int32 Offset, const uint8 *Buffer, int32 Size)
AARSharedWorldGameState
UpdatePreviewImageData
(int32 Offset, const uint8 *Buffer, int32 Size)
AARSharedWorldGameState
UpdateServerTimeSeconds
()
AGameStateBase
protected
virtual
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