UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AEFConstantKeyLerp< FORMAT > Member List

This is the complete list of members for AEFConstantKeyLerp< FORMAT >, including all inherited members.

ByteSwapInAnimEncodingLegacyBase
ByteSwapOut(FUECompressedAnimData &CompressedData, FMemoryWriter &MemoryWriter) overrideAnimEncodingLegacyBasevirtual
ByteSwapRotationIn(FUECompressedAnimData &CompressedData, FMemoryReader &MemoryReader, uint8 *&RotTrackData, int32 NumKeysRot) overrideAEFConstantKeyLerpSharedvirtual
ByteSwapRotationOut(FUECompressedAnimData &CompressedData, FMemoryWriter &MemoryWriter, uint8 *&RotTrackData, int32 NumKeysRot) overrideAEFConstantKeyLerpSharedvirtual
ByteSwapScaleIn(FUECompressedAnimData &CompressedData, FMemoryReader &MemoryReader, uint8 *&ScaleTrackData, int32 NumKeysScale) overrideAEFConstantKeyLerpSharedvirtual
ByteSwapScaleOut(FUECompressedAnimData &CompressedData, FMemoryWriter &MemoryWriter, uint8 *&ScaleTrackData, int32 NumKeysScale) overrideAEFConstantKeyLerpSharedvirtual
ByteSwapTranslationIn(FUECompressedAnimData &CompressedData, FMemoryReader &MemoryReader, uint8 *&TransTrackData, int32 NumKeysTrans) overrideAEFConstantKeyLerpSharedvirtual
ByteSwapTranslationOut(FUECompressedAnimData &CompressedData, FMemoryWriter &MemoryWriter, uint8 *&TransTrackData, int32 NumKeysTrans) overrideAEFConstantKeyLerpSharedvirtual
GetBoneAtomRotation(FTransform &OutAtom, const FAnimSequenceDecompressionContext &DecompContext, int32 TrackIndex) overrideAEFConstantKeyLerp< FORMAT >inlinevirtual
GetBoneAtomScale(FTransform &OutAtom, const FAnimSequenceDecompressionContext &DecompContext, int32 TrackIndex) overrideAEFConstantKeyLerp< FORMAT >inlinevirtual
GetBoneAtomTranslation(FTransform &OutAtom, const FAnimSequenceDecompressionContext &DecompContext, int32 TrackIndex) overrideAEFConstantKeyLerp< FORMAT >inlinevirtual
GetPoseRotations(TArrayView< FTransform > &Atoms, const BoneTrackArray &DesiredPairs, FAnimSequenceDecompressionContext &DecompContext)AEFConstantKeyLerp< FORMAT >
GetPoseScales(TArrayView< FTransform > &Atoms, const BoneTrackArray &DesiredPairs, FAnimSequenceDecompressionContext &DecompContext)AEFConstantKeyLerp< FORMAT >
GetPoseTranslations(TArrayView< FTransform > &Atoms, const BoneTrackArray &DesiredPairs, FAnimSequenceDecompressionContext &DecompContext)AEFConstantKeyLerp< FORMAT >
TimeToIndex(float SequenceLength, float RelativePos, int32 NumKeys, EAnimInterpolationType Interpolation, int32 &PosIndex0Out, int32 &PosIndex1Out)AnimEncodinginlineprotectedvirtualstatic
TimeToIndex(EAnimInterpolationType Interpolation, int32 NumberOfFrames, const uint8 *FrameTable, float RelativePos, int32 NumKeys, int32 &PosIndex0Out, int32 &PosIndex1Out)AnimEncodinginlineprotectedstatic