UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FEnvelope Member List

This is the complete list of members for Audio::FEnvelope, including all inherited members.

AttackDataAudio::FEnvelopeprotected
AttackTimeMSecAudio::FEnvelopeprotected
bBiasInvertAudio::FEnvelopeprotected
bChangedAudio::FEnvelopeprotected
bCurrentCycleIsADOnlyAudio::FEnvelopeprotected
BiasDepthAudio::FEnvelopeprotected
BiasedEnvSourceAudio::FEnvelopeprotected
bInvertAudio::FEnvelopeprotected
bIsLegatoModeAudio::FEnvelopeprotected
bIsRetriggerModeAudio::FEnvelopeprotected
bIsSimulatingAnalogAudio::FEnvelopeprotected
CurrentEnvelopeBiasValueAudio::FEnvelopeprotected
CurrentEnvelopeValueAudio::FEnvelopeprotected
CurrentStateAudio::FEnvelopeprotected
DecayDataAudio::FEnvelopeprotected
DecayTimeMsecAudio::FEnvelopeprotected
DepthAudio::FEnvelopeprotected
EEnvelopeState enum nameAudio::FEnvelope
EnvSourceAudio::FEnvelopeprotected
FEnvelope()Audio::FEnvelope
Generate(float *BiasedOutput=nullptr)Audio::FEnvelopevirtual
GetModSourceBiasEnv() constAudio::FEnvelopeinline
GetModSourceEnv() constAudio::FEnvelopeinline
GetState() constAudio::FEnvelopevirtual
Init(const float InSampleRate, const int32 InVoiceId=0, FModulationMatrix *InModMatrix=nullptr, const bool bInSimulateAnalog=true)Audio::FEnvelope
IsDone() constAudio::FEnvelopevirtual
IsRetrigger() constAudio::FEnvelopeinline
Kill()Audio::FEnvelopevirtual
ModMatrixAudio::FEnvelopeprotected
OutputGainAudio::FEnvelopeprotected
ReleaseDataAudio::FEnvelopeprotected
ReleaseTimeMsecAudio::FEnvelopeprotected
Reset()Audio::FEnvelopevirtual
SampleRateAudio::FEnvelopeprotected
SetAttackTime(const float InAttackTimeMsec)Audio::FEnvelopevirtual
SetBiasDepth(const float InDepth)Audio::FEnvelopevirtual
SetBiasInvert(const bool bInBiasInvert)Audio::FEnvelopevirtual
SetDecayTime(const float InDecayTimeMsec)Audio::FEnvelopevirtual
SetDepth(const float InDepth)Audio::FEnvelopevirtual
SetInvert(const bool bInInvert)Audio::FEnvelopevirtual
SetLegato(const bool bInLegatoMode)Audio::FEnvelopeinline
SetReleaseTime(const float InReleaseTimeMsec)Audio::FEnvelopevirtual
SetRetrigger(const bool bInRetrigger)Audio::FEnvelopeinline
SetSimulateAnalog(const bool bInSimulatingAnalog)Audio::FEnvelope
SetSustainGain(const float InSustainGain)Audio::FEnvelopevirtual
Shutdown()Audio::FEnvelopevirtual
ShutdownDeltaAudio::FEnvelopeprotected
ShutdownTimeMsecAudio::FEnvelopeprotected
Start()Audio::FEnvelopevirtual
StartLegato(const float InNewDepth)Audio::FEnvelopevirtual
StartLegato()Audio::FEnvelopeinlinevirtual
Stop()Audio::FEnvelopevirtual
SustainGainAudio::FEnvelopeprotected
Update()Audio::FEnvelopevirtual
VoiceIdAudio::FEnvelopeprotected
~FEnvelope()Audio::FEnvelopevirtual