UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FMixerSourceManager Member List

This is the complete list of members for Audio::FMixerSourceManager, including all inherited members.

AddPatchInputForAudioBus(FAudioBusKey InAudioBusKey, const FPatchInput &InPatchInput)Audio::FMixerSourceManager
AddPatchInputForAudioBus_AudioThread(FAudioBusKey InAudioBusKey, const FPatchInput &InPatchInput)Audio::FMixerSourceManager
AddPatchOutputForAudioBus(FAudioBusKey InAudioBusKey, const FPatchOutputStrongPtr &InPatchOutputStrongPtr)Audio::FMixerSourceManager
AddPatchOutputForAudioBus_AudioThread(FAudioBusKey InAudioBusKey, const FPatchOutputStrongPtr &InPatchOutputStrongPtr)Audio::FMixerSourceManager
AddPendingAudioBusConnection(FAudioBusKey AudioBusKey, int32 NumChannels, bool bIsAutomatic, FPatchInput PatchInput, uint64 InstanceID=INDEX_NONE)Audio::FMixerSourceManagerinline
AddPendingAudioBusConnection(FAudioBusKey AudioBusKey, int32 NumChannels, bool bIsAutomatic, FPatchOutputStrongPtr PatchOutputStrongPtr, uint64 InstanceID=INDEX_NONE)Audio::FMixerSourceManagerinline
AudioMixerThreadMPSCCommand(TFunction< void()> &&InCommand, const char *InDebugString=nullptr)Audio::FMixerSourceManager
CancelQuantizedSound(const int32 SourceId)Audio::FMixerSourceManager
ClearStoppingSounds()Audio::FMixerSourceManager
ClearSubmixSendInfo(const int32 SourceId, const FMixerSourceSubmixSend &SubmixSend)Audio::FMixerSourceManager
ComputeNextBlockOfSamples()Audio::FMixerSourceManager
FlushCommandQueue(bool bPumpCommandQueue=false)Audio::FMixerSourceManager
FMixerSourceManager(FMixerDevice *InMixerDevice)Audio::FMixerSourceManager
FMixerSourceVoiceAudio::FMixerSourceManagerfriend
Get2DChannelMap(const int32 SourceId, int32 InNumOutputChannels, Audio::FAlignedFloatBuffer &OutChannelMap)Audio::FMixerSourceManager
GetAudioBusNumChannels(FAudioBusKey InAudioBusKey) constAudio::FMixerSourceManager
GetEncodedOutput(const int32 SourceId, const FSoundfieldEncodingKey &InKey) constAudio::FMixerSourceManager
GetEnvelopeValue(const int32 SourceId) constAudio::FMixerSourceManager
GetFreeSourceId(int32 &OutSourceId)Audio::FMixerSourceManager
GetListenerRotation(const int32 SourceId) constAudio::FMixerSourceManager
GetListenerTransforms() constAudio::FMixerSourceManager
GetNumActiveAudioBuses() constAudio::FMixerSourceManager
GetNumActiveSources() constAudio::FMixerSourceManager
GetNumChannels(const int32 SourceId) constAudio::FMixerSourceManager
GetNumFramesPlayed(const int32 SourceId) constAudio::FMixerSourceManager
GetNumOutputFrames() constAudio::FMixerSourceManagerinline
GetPreDistanceAttenuationBuffer(const int32 SourceId) constAudio::FMixerSourceManager
GetPreEffectBuffer(const int32 SourceId) constAudio::FMixerSourceManager
GetPreviousAudioBusBuffer(const int32 AudioBusId) constAudio::FMixerSourceManager
GetPreviousSourceBusBuffer(const int32 SourceId) constAudio::FMixerSourceManager
GetRelativeRenderCost(const int32 SourceId) constAudio::FMixerSourceManager
GetRenderScheduler() constAudio::FMixerSourceManagerinline
GetVolumeModulationValue(const int32 SourceId) constAudio::FMixerSourceManager
Init(const FSourceManagerInitParams &InitParams)Audio::FMixerSourceManager
InitSource(const int32 SourceId, const FMixerSourceVoiceInitParams &InitParams)Audio::FMixerSourceManager
IsAudioBusActive(FAudioBusKey InAudioBusKey) constAudio::FMixerSourceManager
IsSourceBus(const int32 SourceId) constAudio::FMixerSourceManager
IsUsingHRTFSpatializer(const int32 SourceId) constAudio::FMixerSourceManager
MixOutputBuffers(const int32 SourceId, int32 InNumOutputChannels, const float InSendLevel, EMixerSourceSubmixSendStage InSubmixSendStage, FAlignedFloatBuffer &OutWetBuffer) constAudio::FMixerSourceManager
NeedsSpeakerMap(const int32 SourceId) constAudio::FMixerSourceManager
Pause(const int32 SourceId)Audio::FMixerSourceManager
PauseSoundForQuantizationCommand(const int32 SourceId)Audio::FMixerSourceManager
Play(const int32 SourceId)Audio::FMixerSourceManager
PumpCommandQueue()Audio::FMixerSourceManager
ReleaseSourceId(const int32 SourceId)Audio::FMixerSourceManager
RenderSource(const int32 SourceId)Audio::FMixerSourceManager
SetBusSendInfo(const int32 SourceId, EBusSendType InAudioBusSendType, uint32 AudiobusId, float BusSendLevel, const FString &InBusName)Audio::FMixerSourceManager
SetChannelMap(const int32 SourceId, const uint32 NumInputChannels, const Audio::FAlignedFloatBuffer &InChannelMap, const bool bInIs3D, const bool bInIsCenterChannelOnly)Audio::FMixerSourceManager
SetDistanceAttenuation(const int32 SourceId, const float DistanceAttenuation)Audio::FMixerSourceManager
SetHPFFrequency(const int32 SourceId, const float Frequency)Audio::FMixerSourceManager
SetListenerTransforms(const TArray< FTransform > &ListenerTransforms)Audio::FMixerSourceManager
SetLPFFrequency(const int32 SourceId, const float Frequency)Audio::FMixerSourceManager
SetModHPFFrequency(const int32 SourceId, const float InModFrequency)Audio::FMixerSourceManager
SetModLPFFrequency(const int32 SourceId, const float InModFrequency)Audio::FMixerSourceManager
SetModPitch(const int32 SourceId, const float InModPitch)Audio::FMixerSourceManager
SetModulationRouting(const int32 SourceId, FSoundModulationDefaultSettings &ModulationSettings)Audio::FMixerSourceManager
SetModVolume(const int32 SourceId, const float InModVolume)Audio::FMixerSourceManager
SetPitch(const int32 SourceId, const float Pitch)Audio::FMixerSourceManager
SetSourceBufferListener(const int32 SourceId, FSharedISourceBufferListenerPtr &InSourceBufferListener, bool InShouldSourceBufferListenerZeroBuffer)Audio::FMixerSourceManager
SetSpatializationParams(const int32 SourceId, const FSpatializationParams &InParams)Audio::FMixerSourceManager
SetSubBufferDelayForSound(const int32 SourceId, const int32 FramesToDelay)Audio::FMixerSourceManager
SetSubmixSendInfo(const int32 SourceId, const FMixerSourceSubmixSend &SubmixSend)Audio::FMixerSourceManager
SetVolume(const int32 SourceId, const float Volume)Audio::FMixerSourceManager
StartAudioBus(FAudioBusKey InAudioBusKey, int32 InNumChannels, bool bInIsAutomatic)Audio::FMixerSourceManager
StartAudioBus(FAudioBusKey InAudioBusKey, const FString &InAudioBusName, int32 InNumChannels, bool bInIsAutomatic)Audio::FMixerSourceManager
Stop(const int32 SourceId)Audio::FMixerSourceManager
StopAudioBus(FAudioBusKey InAudioBusKey)Audio::FMixerSourceManager
StopFade(const int32 SourceId, const int32 NumFrames)Audio::FMixerSourceManager
StopInternal(const int32 SourceId)Audio::FMixerSourceManager
UnPauseSoundForQuantizationCommand(const int32 SourceId)Audio::FMixerSourceManager
Update(bool bTimedOut=false)Audio::FMixerSourceManager
UpdateDeviceChannelCount(const int32 InNumOutputChannels)Audio::FMixerSourceManager
UpdatePendingReleaseData(bool bForceWait=false)Audio::FMixerSourceManager
UpdateSourceEffectChain(const uint32 SourceEffectChainId, const TArray< FSourceEffectChainEntry > &SourceEffectChain, const bool bPlayEffectChainTails)Audio::FMixerSourceManager
UpdateSourceState()Audio::FMixerSourceManager
~FMixerSourceManager()Audio::FMixerSourceManager