UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FMixerSourceVoice Member List

This is the complete list of members for Audio::FMixerSourceVoice, including all inherited members.

ClearSubmixSendInfo(FMixerSubmixWeakPtr Submix)Audio::FMixerSourceVoice
FMixerSourceManagerAudio::FMixerSourceVoicefriend
FMixerSourceVoice()Audio::FMixerSourceVoice
GetDistance() constAudio::FMixerSourceVoice
GetDistanceAttenuation() constAudio::FMixerSourceVoice
GetEncodedOutput(const FSoundfieldEncodingKey &InKey) constAudio::FMixerSourceVoice
GetEnvelopeValue() constAudio::FMixerSourceVoice
GetListenerRotationForVoice() constAudio::FMixerSourceVoice
GetNumFramesPlayed() constAudio::FMixerSourceVoice
GetRelativeRenderCost() constAudio::FMixerSourceVoice
GetSourceId() constAudio::FMixerSourceVoice
GetVolumeModulationValue() constAudio::FMixerSourceVoice
Init(const FMixerSourceVoiceInitParams &InFormat)Audio::FMixerSourceVoice
IsActive() constAudio::FMixerSourceVoice
IsPaused() constAudio::FMixerSourceVoice
IsPlaying() constAudio::FMixerSourceVoice
IsStopFadedOut() constAudio::FMixerSourceVoiceinline
IsUsingHRTFSpatializer(bool bDefaultValue) constAudio::FMixerSourceVoice
MixOutputBuffers(int32 InNumChannels, const float SendLevel, EMixerSourceSubmixSendStage InSubmixSendStage, FAlignedFloatBuffer &OutWetBuffer) constAudio::FMixerSourceVoice
NeedsSpeakerMap() constAudio::FMixerSourceVoice
Pause()Audio::FMixerSourceVoice
Play()Audio::FMixerSourceVoice
Release()Audio::FMixerSourceVoice
Reset(FMixerDevice *InMixerDevice)Audio::FMixerSourceVoice
SetAudioBusSendInfo(EBusSendType InBusSendType, uint32 AudioBusId, float BusSendLevel, const FString &InBusName)Audio::FMixerSourceVoice
SetChannelMap(const uint32 NumInputChannels, const Audio::FAlignedFloatBuffer &InChannelMap, const bool bInIs3D, const bool bInIsCenterChannelOnly)Audio::FMixerSourceVoice
SetDistanceAttenuation(const float InDistanceAttenuation)Audio::FMixerSourceVoice
SetEnablement(bool bInEnableBusSendRouting, bool bInEnableMainSubmixOutput, bool bInEnableSubmixSendRouting)Audio::FMixerSourceVoice
SetHPFFrequency(const float InFrequency)Audio::FMixerSourceVoice
SetLPFFrequency(const float InFrequency)Audio::FMixerSourceVoice
SetModHPFFrequency(const float InFrequency)Audio::FMixerSourceVoice
SetModLPFFrequency(const float InFrequency)Audio::FMixerSourceVoice
SetModPitch(const float InPitch)Audio::FMixerSourceVoice
SetModulationRouting(FSoundModulationDefaultRoutingSettings &RoutingSettings)Audio::FMixerSourceVoice
SetModVolume(const float InVolume)Audio::FMixerSourceVoice
SetOutputToBusOnly(bool bInOutputToBusOnly)Audio::FMixerSourceVoice
SetPitch(const float InPitch)Audio::FMixerSourceVoice
SetSourceBufferListener(FSharedISourceBufferListenerPtr &InSourceBufferListener, bool InShouldSourceBufferListenerZeroBuffer)Audio::FMixerSourceVoice
SetSpatializationParams(const FSpatializationParams &InParams)Audio::FMixerSourceVoice
SetSubmixSendInfo(FMixerSubmixWeakPtr Submix, const float SendLevel, const EMixerSourceSubmixSendStage SendStage=EMixerSourceSubmixSendStage::PostDistanceAttenuation)Audio::FMixerSourceVoice
SetVolume(const float InVolume)Audio::FMixerSourceVoice
Stop()Audio::FMixerSourceVoice
StopFade(int32 NumFrames)Audio::FMixerSourceVoice
~FMixerSourceVoice()Audio::FMixerSourceVoice