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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Audio::FPatchMixer, including all inherited members.
| AddNewInput(int32 MaxLatencyInSamples, float InGain) | Audio::FPatchMixer | |
| AddNewInput(const FPatchInput &InPatchInput) | Audio::FPatchMixer | |
| DisconnectAllInputs() | Audio::FPatchMixer | |
| MaxNumberOfSamplesThatCanBePopped() | Audio::FPatchMixer | |
| Num() | Audio::FPatchMixer | |
| PopAudio(float *OutBuffer, int32 OutNumSamples, bool bUseLatestAudio) | Audio::FPatchMixer | |
| RemovePatch(const FPatchInput &InPatchInput) | Audio::FPatchMixer | |
| WaitUntilNumSamplesAvailable(int32 NumSamples, uint32 TimeOutMilliseconds=MAX_uint32) | Audio::FPatchMixer |