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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Audio::FQuartzClock, including all inherited members.
| AddQuantizedCommand(FQuartzQuantizedRequestData &InQuantizedRequestData) override | Audio::FQuartzClock | virtual |
| AddQuantizedCommand(FQuartzQuantizedCommandInitInfo &InQuantizationCommandInitInfo) override | Audio::FQuartzClock | virtual |
| AddQuantizedCommand(FQuartzQuantizationBoundary InQuantizationBoundary, TSharedPtr< IQuartzQuantizedCommand > InNewEvent) override | Audio::FQuartzClock | virtual |
| AddToTickDelay(int32 NumFramesOfDelayToAdd) | Audio::FQuartzClock | |
| CancelQuantizedCommand(TSharedPtr< IQuartzQuantizedCommand > InCommandPtr) | Audio::FQuartzClock | |
| ChangeTickRate(FQuartzClockTickRate InNewTickRate, int32 NumFramesLeft=0) | Audio::FQuartzClock | |
| ChangeTimeSignature(const FQuartzTimeSignature &InNewTimeSignature) | Audio::FQuartzClock | |
| DoesMatchSettings(const FQuartzClockSettings &InClockSettings) const | Audio::FQuartzClock | |
| FQuartzClock(const FName &InName, const FQuartzClockSettings &InClockSettings, FQuartzClockManager *InOwningClockManagerPtr=nullptr) | Audio::FQuartzClock | |
| GetBeatProgressPercent(const EQuartzCommandQuantization &QuantizationType) const | Audio::FQuartzClock | |
| GetClockManager() | Audio::FQuartzClock | |
| GetCommandQueue() const | Audio::FQuartzClock | |
| GetCurrentTimestamp() | Audio::FQuartzClock | |
| GetDurationOfQuantizationTypeInSeconds(const EQuartzCommandQuantization &QuantizationType, float Multiplier) | Audio::FQuartzClock | |
| GetEstimatedRunTime() | Audio::FQuartzClock | |
| GetMixerDevice() | Audio::FQuartzClock | |
| GetName() const | Audio::FQuartzClock | |
| GetSourceManager() | Audio::FQuartzClock | |
| GetTickRate() | Audio::FQuartzClock | |
| HasPendingEvents() const | Audio::FQuartzClock | |
| IgnoresFlush() const | Audio::FQuartzClock | |
| IsRunning() const | Audio::FQuartzClock | |
| LowResolutionTick(float InDeltaTimeSeconds) | Audio::FQuartzClock | |
| NumPendingEvents() const | Audio::FQuartzClock | |
| Pause() override | Audio::FQuartzClock | virtual |
| ResetTransport(const int32 NumFramesToTickBeforeReset=0) | Audio::FQuartzClock | |
| Restart(bool bPause=true) override | Audio::FQuartzClock | virtual |
| Resume() override | Audio::FQuartzClock | virtual |
| SetSampleRate(float InNewSampleRate) | Audio::FQuartzClock | |
| SetTickDelay(int32 NumFramesOfDelay) | Audio::FQuartzClock | |
| Shutdown() | Audio::FQuartzClock | |
| Stop(bool CancelPendingEvents) override | Audio::FQuartzClock | virtual |
| SubscribeToAllTimeDivisions(FQuartzGameThreadSubscriber InSubscriber) override | Audio::FQuartzClock | virtual |
| SubscribeToTimeDivision(FQuartzGameThreadSubscriber InSubscriber, EQuartzCommandQuantization InQuantizationBoundary) override | Audio::FQuartzClock | virtual |
| Tick(int32 InNumFramesUntilNextTick) | Audio::FQuartzClock | |
| UnsubscribeFromAllTimeDivisions(FQuartzGameThreadSubscriber InSubscriber) override | Audio::FQuartzClock | virtual |
| UnsubscribeFromTimeDivision(FQuartzGameThreadSubscriber InSubscriber, EQuartzCommandQuantization InQuantizationBoundary) override | Audio::FQuartzClock | virtual |
| ~FQuartzClock() override | Audio::FQuartzClock | virtual |