UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FSampleBufferReader Member List

This is the complete list of members for Audio::FSampleBufferReader, including all inherited members.

AlphaLerpAudio::FSampleBufferReaderprotected
BasePitchAudio::FSampleBufferReaderprotected
bIsFinishedAudio::FSampleBufferReaderprotected
bIsScrubModeAudio::FSampleBufferReaderprotected
BufferNumChannelsAudio::FSampleBufferReaderprotected
BufferNumFramesAudio::FSampleBufferReaderprotected
BufferNumSamplesAudio::FSampleBufferReaderprotected
BufferPtrAudio::FSampleBufferReaderprotected
BufferSampleRateAudio::FSampleBufferReaderprotected
bWrapAudio::FSampleBufferReaderprotected
ClearBuffer()Audio::FSampleBufferReader
CurrentBufferFrameIndexInterpolatedAudio::FSampleBufferReaderprotected
CurrentFrameIndexAudio::FSampleBufferReaderprotected
CurrentScrubWidthSecAudio::FSampleBufferReaderprotected
CurrentSeekTimeAudio::FSampleBufferReaderprotected
CurrentSeekTypeAudio::FSampleBufferReaderprotected
DeviceSampleRateAudio::FSampleBufferReaderprotected
FadeFramesAudio::FSampleBufferReaderprotected
FadeIncrementAudio::FSampleBufferReaderprotected
FadeValueAudio::FSampleBufferReaderprotected
FSampleBufferReader()Audio::FSampleBufferReader
Generate(float *OutAudioBuffer, const int32 NumFrames, const int32 OutChannels, const bool bWrap=false)Audio::FSampleBufferReader
GetNumChannels() constAudio::FSampleBufferReaderinline
GetNumFrames() constAudio::FSampleBufferReaderinline
GetPlaybackProgress() constAudio::FSampleBufferReaderinline
GetSampleValue(const int16 *InBuffer, const int32 SampleIndex)Audio::FSampleBufferReaderprotected
GetSampleValueForChannel(const int32 Channel)Audio::FSampleBufferReaderprotected
HasBuffer() constAudio::FSampleBufferReaderinline
Init(const int32 InSampleRate)Audio::FSampleBufferReader
NextFrameIndexAudio::FSampleBufferReaderprotected
PitchAudio::FSampleBufferReaderprotected
PitchScaleAudio::FSampleBufferReaderprotected
PlaybackProgressAudio::FSampleBufferReaderprotected
ScrubAnchorFrameAudio::FSampleBufferReaderprotected
ScrubMaxFrameAudio::FSampleBufferReaderprotected
ScrubMinFrameAudio::FSampleBufferReaderprotected
ScrubWidthFramesAudio::FSampleBufferReaderprotected
SeekTime(const float InTimeSec, const ESeekType::Type InSeekType=ESeekType::FromBeginning, const bool bWrap=true)Audio::FSampleBufferReader
SetBuffer(const int16 *InBufferPtr, const int32 InNumBufferSamples, const int32 InNumChannels, const int32 InBufferSampleRate)Audio::FSampleBufferReader
SetPitch(const float InPitch, const float InterpolationTimeSec=0.0f)Audio::FSampleBufferReader
SetScrubMode(const bool bInIsScrubMode)Audio::FSampleBufferReader
SetScrubTimeWidth(const float InScrubTimeWidthSec)Audio::FSampleBufferReader
UpdateScrubMinAndMax()Audio::FSampleBufferReaderprotected
UpdateSeekFrame()Audio::FSampleBufferReaderprotected
~FSampleBufferReader()Audio::FSampleBufferReader