UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FSoundFileWriter Member List

This is the complete list of members for Audio::FSoundFileWriter, including all inherited members.

FSoundFileWriter()Audio::FSoundFileWriterinline
GetData(TArray< uint8 > **OutBulkData) overrideAudio::FSoundFileWriterinlinevirtual
GetLengthBytes(SoundFileCount &OutLength) const overrideAudio::FSoundFileWriterinlinevirtual
GetOffsetBytes(SoundFileCount &OutOffset) const overrideAudio::FSoundFileWriterinlinevirtual
Init(const FSoundFileDescription &InDescription, const TArray< ESoundFileChannelMap::Type > &InChannelMap, double InEncodingQuality) overrideAudio::FSoundFileWriterinlinevirtual
ReadBytes(void *DataPtr, SoundFileCount NumBytes, SoundFileCount &OutNumBytesRead) overrideAudio::FSoundFileWriterinlinevirtual
Release() overrideAudio::FSoundFileWriterinlinevirtual
SeekBytes(SoundFileCount Offset, ESoundFileSeekMode::Type SeekMode, SoundFileCount &OutOffset) overrideAudio::FSoundFileWriterinlinevirtual
SeekFrames(SoundFileCount Offset, ESoundFileSeekMode::Type SeekMode, SoundFileCount &OutOffset) overrideAudio::FSoundFileWriterinlinevirtual
WriteByteArrayChunk(TArray< uint8 > &InSoundFileChunk) overrideAudio::FSoundFileWriterinlinevirtual
WriteBytes(const void *DataPtr, SoundFileCount NumBytes, SoundFileCount &OutNumBytesWritten) overrideAudio::FSoundFileWriterinlinevirtual
WriteCueCommandData(FSoundFileCues &InSoundFileData) overrideAudio::FSoundFileWriterinlinevirtual
WriteFrames(const float *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesWritten) overrideAudio::FSoundFileWriterinlinevirtual
WriteFrames(const double *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesWritten) overrideAudio::FSoundFileWriterinlinevirtual
WriteOptionalChunks(const FSoundFileChunkArray &ChunkInfoArray) overrideAudio::FSoundFileWriterinlinevirtual
WriteSamples(const float *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSampleWritten) overrideAudio::FSoundFileWriterinlinevirtual
WriteSamples(const double *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSampleWritten) overrideAudio::FSoundFileWriterinlinevirtual
~FSoundFileWriter()Audio::FSoundFileWriterinline
~ISoundFileParser()Audio::ISoundFileParserinlinevirtual
~ISoundFileWriter()Audio::ISoundFileWriterinlinevirtual