UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FSpectrumAnalyzer Member List

This is the complete list of members for Audio::FSpectrumAnalyzer, including all inherited members.

EPeakInterpolationMethod enum nameAudio::FSpectrumAnalyzer
FSpectrumAnalyzer()Audio::FSpectrumAnalyzer
FSpectrumAnalyzer(float InSampleRate)Audio::FSpectrumAnalyzer
FSpectrumAnalyzer(const FSpectrumAnalyzerSettings &InSettings, float InSampleRate)Audio::FSpectrumAnalyzer
GetBands(ISpectrumBandExtractor &InExtractor, TArray< float > &OutValues)Audio::FSpectrumAnalyzer
GetMagnitudeForFrequency(float InFrequency, EPeakInterpolationMethod InMethod=EPeakInterpolationMethod::Linear)Audio::FSpectrumAnalyzer
GetNormalizedMagnitudeForFrequency(float InFrequency, EPeakInterpolationMethod InMethod=EPeakInterpolationMethod::Linear)Audio::FSpectrumAnalyzer
GetPhaseForFrequency(float InFrequency, EPeakInterpolationMethod InMethod=EPeakInterpolationMethod::Linear)Audio::FSpectrumAnalyzer
GetSettings(FSpectrumAnalyzerSettings &OutSettings)Audio::FSpectrumAnalyzer
Init(float InSampleRate)Audio::FSpectrumAnalyzer
Init(const FSpectrumAnalyzerSettings &InSettings, float InSampleRate)Audio::FSpectrumAnalyzer
IsInitialized()Audio::FSpectrumAnalyzer
LockOutputBuffer()Audio::FSpectrumAnalyzer
PerformAnalysisIfPossible(bool bUseLatestAudio=false)Audio::FSpectrumAnalyzer
PushAudio(const TSampleBuffer< float > &InBuffer)Audio::FSpectrumAnalyzer
PushAudio(const float *InBuffer, int32 NumSamples)Audio::FSpectrumAnalyzer
SetSettings(const FSpectrumAnalyzerSettings &InSettings)Audio::FSpectrumAnalyzer
UnlockOutputBuffer()Audio::FSpectrumAnalyzer
~FSpectrumAnalyzer()=defaultAudio::FSpectrumAnalyzervirtual