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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Audio::IAudioEncoder, including all inherited members.
| EncodeChunk(const TArray< float > &InAudio, TArray< uint8 > &OutBytes)=0 | Audio::IAudioEncoder | protectedpure virtual |
| EncodeIfPossible() | Audio::IAudioEncoder | |
| EndFile(TArray< uint8 > &OutBytes)=0 | Audio::IAudioEncoder | protectedpure virtual |
| Finalize() | Audio::IAudioEncoder | |
| GetCompressedPacketSize() const =0 | Audio::IAudioEncoder | pure virtual |
| IAudioEncoder(uint32 AudioBufferSlack, uint32 DataBufferSlack=4096) | Audio::IAudioEncoder | |
| Init(const FSoundQualityInfo &InQualityInfo) | Audio::IAudioEncoder | protected |
| PopData(uint8 *OutData, int32 DataSize) | Audio::IAudioEncoder | |
| PushAudio(const float *InBuffer, int32 NumSamples, bool bEncodeIfPossible=true) | Audio::IAudioEncoder | |
| SamplesRequiredPerEncode() const =0 | Audio::IAudioEncoder | protectedpure virtual |
| StartFile(const FSoundQualityInfo &InQualityInfo, TArray< uint8 > &OutFileStart)=0 | Audio::IAudioEncoder | protectedpure virtual |
| ~IAudioEncoder() | Audio::IAudioEncoder | virtual |