| Append(const OtherSampleType *InputBuffer, int32 InNumSamples) | Audio::TSampleBuffer< SampleType > | inline |
| Append(const OtherSampleType *InputBuffer, int32 InNumSamples, int32 InNumChannels, int32 InSampleRate) | Audio::TSampleBuffer< SampleType > | inline |
| Clamp(float Ceiling=1.0f) | Audio::TSampleBuffer< SampleType > | inline |
| CopyFrom(const TArray< SampleType > &InArray, int32 InNumChannels, int32 InSampleRate) | Audio::TSampleBuffer< SampleType > | inline |
| GetArrayView() | Audio::TSampleBuffer< SampleType > | inline |
| GetArrayView() const | Audio::TSampleBuffer< SampleType > | inline |
| GetAudioFrameAtFractionalIndex(float InIndex, TArray< SampleType > &OutFrame) const | Audio::TSampleBuffer< SampleType > | inline |
| GetAudioFrameAtPhase(float InPhase, TArray< SampleType > &OutFrame) const | Audio::TSampleBuffer< SampleType > | inline |
| GetAudioFrameAtTime(float InTimeSec, TArray< SampleType > &OutFrame) const | Audio::TSampleBuffer< SampleType > | inline |
| GetData() const | Audio::TSampleBuffer< SampleType > | inline |
| GetNumChannels() const | Audio::TSampleBuffer< SampleType > | inline |
| GetNumFrames() const | Audio::TSampleBuffer< SampleType > | inline |
| GetNumSamples() const | Audio::TSampleBuffer< SampleType > | inline |
| GetSampleDuration() const | Audio::TSampleBuffer< SampleType > | inline |
| GetSampleRate() const | Audio::TSampleBuffer< SampleType > | inline |
| MixBufferToChannels(int32 InNumChannels) | Audio::TSampleBuffer< SampleType > | inline |
| operator=(const TSampleBuffer &Other) | Audio::TSampleBuffer< SampleType > | inline |
| operator=(const TSampleBuffer< OtherSampleType > &Other) | Audio::TSampleBuffer< SampleType > | inline |
| Reset() | Audio::TSampleBuffer< SampleType > | inline |
| SetNumFrames(int32 InNumFrames) | Audio::TSampleBuffer< SampleType > | inline |
| TSampleBuffer | Audio::TSampleBuffer< SampleType > | friend |
| TSampleBuffer() | Audio::TSampleBuffer< SampleType > | inline |
| TSampleBuffer(const TSampleBuffer &Other) | Audio::TSampleBuffer< SampleType > | inline |
| TSampleBuffer(const FAlignedFloatBuffer &InData, int32 InNumChannels, int32 InSampleRate) | Audio::TSampleBuffer< SampleType > | inline |
| TSampleBuffer(const float *InBufferPtr, int32 InNumSamples, int32 InNumChannels, int32 InSampleRate) | Audio::TSampleBuffer< SampleType > | inline |
| TSampleBuffer(const int16 *InBufferPtr, int32 InNumSamples, int32 InNumChannels, int32 InSampleRate) | Audio::TSampleBuffer< SampleType > | inline |
| ZeroPad(int32 NumFramesToAppend=0) | Audio::TSampleBuffer< SampleType > | inline |
| ~TSampleBuffer() | Audio::TSampleBuffer< SampleType > | inline |