UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::FFileSystem Member List

This is the complete list of members for BuildPatchServices::FFileSystem, including all inherited members.

CopyFile(const TCHAR *FileDest, const TCHAR *FileSource) const overrideBuildPatchServices::FFileSystemvirtual
CreateFileReader(const TCHAR *Filename, EReadFlags ReadFlags=EReadFlags::None) const overrideBuildPatchServices::FFileSystemvirtual
CreateFileWriter(const TCHAR *Filename, EWriteFlags WriteFlags=EWriteFlags::None) const overrideBuildPatchServices::FFileSystemvirtual
DeleteFile(const TCHAR *Filename) const overrideBuildPatchServices::FFileSystemvirtual
DirectoryExists(const TCHAR *DirectoryPath) const overrideBuildPatchServices::FFileSystemvirtual
FFileSystem()BuildPatchServices::FFileSystem
FileExists(const TCHAR *Filename) const overrideBuildPatchServices::FFileSystemvirtual
FindFiles(TArray< FString > &FoundFiles, const TCHAR *Directory, const TCHAR *FileExtension=nullptr) const overrideBuildPatchServices::FFileSystemvirtual
FindFilesRecursively(TArray< FString > &FoundFiles, const TCHAR *Directory, const TCHAR *FileExtension=nullptr) const overrideBuildPatchServices::FFileSystemvirtual
GetAllowedBytesToWriteThrottledStorage(const TCHAR *DestinationPath=nullptr) const overrideBuildPatchServices::FFileSystemvirtual
GetAttributes(const TCHAR *Filename, EAttributeFlags &Attributes) const overrideBuildPatchServices::FFileSystemvirtual
GetFileSize(const TCHAR *Filename, int64 &FileSize) const overrideBuildPatchServices::FFileSystemvirtual
GetTimeStamp(const TCHAR *Path, FDateTime &TimeStamp) const overrideBuildPatchServices::FFileSystemvirtual
LoadFileToString(const TCHAR *Filename, FString &Contents) const overrideBuildPatchServices::FFileSystemvirtual
MakeDirectory(const TCHAR *DirectoryPath) const overrideBuildPatchServices::FFileSystemvirtual
MoveFile(const TCHAR *FileDest, const TCHAR *FileSource) const overrideBuildPatchServices::FFileSystemvirtual
ParallelFindFilesRecursively(TArray< FString > &FoundFiles, const TCHAR *Directory, const TCHAR *FileExtension=nullptr, EAsyncExecution AsyncExecution=EAsyncExecution::ThreadPool) const overrideBuildPatchServices::FFileSystemvirtual
SaveStringToFile(const TCHAR *Filename, const FString &Contents) const overrideBuildPatchServices::FFileSystemvirtual
SetCompressed(const TCHAR *Filename, bool bIsCompressed) const overrideBuildPatchServices::FFileSystemvirtual
SetExecutable(const TCHAR *Filename, bool bIsExecutable) const overrideBuildPatchServices::FFileSystemvirtual
SetReadOnly(const TCHAR *Filename, bool bIsReadOnly) const overrideBuildPatchServices::FFileSystemvirtual
~FFileSystem()BuildPatchServices::FFileSystem
~IFileSystem()BuildPatchServices::IFileSysteminlinevirtual