UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::IChunkDataSerialization Member List

This is the complete list of members for BuildPatchServices::IChunkDataSerialization, including all inherited members.

DecompressValidatedRead(const FChunkHeader &InHeader, FMutableMemoryView InDestionationBuffer, const FUniqueBuffer &InCompressedBuffer) const =0BuildPatchServices::IChunkDataSerializationpure virtual
InjectShaToChunkData(TArray< uint8 > &Memory, const FSHAHash &ShaHashData) const =0BuildPatchServices::IChunkDataSerializationpure virtual
LoadFromArchive(FArchive &Archive, EChunkLoadResult &OutLoadResult) const =0BuildPatchServices::IChunkDataSerializationpure virtual
LoadFromFile(const FString &Filename, EChunkLoadResult &OutLoadResult) const =0BuildPatchServices::IChunkDataSerializationpure virtual
LoadFromMemory(const TArray< uint8 > &Memory, EChunkLoadResult &OutLoadResult) const =0BuildPatchServices::IChunkDataSerializationpure virtual
SaveToArchive(FArchive &Archive, const IChunkDataAccess *ChunkDataAccess) const =0BuildPatchServices::IChunkDataSerializationpure virtual
SaveToArchiveUncompressed(FArchive &Archive, const IChunkDataAccess *ChunkDataAccess) constBuildPatchServices::IChunkDataSerializationinlinevirtual
SaveToFile(const FString &Filename, const IChunkDataAccess *ChunkDataAccess) const =0BuildPatchServices::IChunkDataSerializationpure virtual
SaveToMemory(TArray< uint8 > &Memory, const IChunkDataAccess *ChunkDataAccess) const =0BuildPatchServices::IChunkDataSerializationpure virtual
ValidateAndRead(FArchive &InArchive, FMutableMemoryView InDestinationBuffer, FChunkHeader &OutHeader, FUniqueBuffer &OutCompressedBuffer) const =0BuildPatchServices::IChunkDataSerializationpure virtual
~IChunkDataSerialization()BuildPatchServices::IChunkDataSerializationinlinevirtual