UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FCharacterGroundConstraintProxy Member List

This is the complete list of members for Chaos::FCharacterGroundConstraintProxy, including all inherited members.

Base typedefChaos::FCharacterGroundConstraintProxy
BufferPhysicsResults(FDirtyCharacterGroundConstraintData &Buffer)Chaos::FCharacterGroundConstraintProxy
DestroyOnGameThread()Chaos::FCharacterGroundConstraintProxy
DestroyOnPhysicsThread(FPBDRigidsSolver *InSolver)Chaos::FCharacterGroundConstraintProxy
FCharacterGroundConstraintProxy(FCharacterGroundConstraint *InConstraintGT, FCharacterGroundConstraintHandle *InConstraintPT=nullptr, UObject *InOwner=nullptr)Chaos::FCharacterGroundConstraintProxy
GetDirtyIdx() constIPhysicsProxyBaseinline
GetGameThreadAPI()Chaos::FCharacterGroundConstraintProxyinline
GetGameThreadAPI() constChaos::FCharacterGroundConstraintProxyinline
GetHandleUnsafe() const overrideChaos::FCharacterGroundConstraintProxyinlinevirtual
GetIgnoreDataOnStep_Internal() constIPhysicsProxyBaseinline
GetInitializedStep() constIPhysicsProxyBaseinline
GetMarkedDeleted() constIPhysicsProxyBaseinline
GetOwner() constIPhysicsProxyBaseinline
GetParentProxy() constIPhysicsProxyBaseinline
GetPhysicsThreadAPI()Chaos::FCharacterGroundConstraintProxyinline
GetPhysicsThreadAPI() constChaos::FCharacterGroundConstraintProxyinline
GetRenderInterpDebugDraw()IPhysicsProxyBaseinlinestatic
GetRenderInterpErrorCorrectionDuration()IPhysicsProxyBaseinlinestatic
GetRenderInterpErrorDirectionalDecayMultiplier()IPhysicsProxyBaseinlinestatic
GetRenderInterpErrorVelocitySmoothingDuration()IPhysicsProxyBaseinlinestatic
GetRenderInterpMaximumErrorCorrectionBeforeSnapping()IPhysicsProxyBaseinlinestatic
GetSolver() constIPhysicsProxyBaseinline
GetSolverBase() constIPhysicsProxyBaseinline
GetSolverSyncTimestamp_External() constIPhysicsProxyBaseprotected
GetSyncTimestamp() constIPhysicsProxyBaseinline
GetSyncTimestampAs()IPhysicsProxyBaseinlineprotected
GetType() constIPhysicsProxyBaseinline
IgnoreDataOnStep_InternalIPhysicsProxyBaseprotected
InitializedOnStepIPhysicsProxyBaseprotected
InitializeOnPhysicsThread(FPBDRigidsSolver *InSolver, FDirtyPropertiesManager &Manager, int32 DataIdx, FDirtyChaosProperties &RemoteData)Chaos::FCharacterGroundConstraintProxy
IPhysicsProxyBase(EPhysicsProxyType InType, UObject *InOwner, TSharedPtr< FProxyTimestampBase, ESPMode::ThreadSafe > InProxyTimeStamp)IPhysicsProxyBaseinline
IsInitialized() constIPhysicsProxyBaseinline
MarkDeleted()IPhysicsProxyBaseinline
OwnerIPhysicsProxyBaseprotected
PullFromPhysicsState(const FDirtyCharacterGroundConstraintData &Buffer, const int32 SolverSyncTimestamp)Chaos::FCharacterGroundConstraintProxy
PushStateOnGameThread(FDirtyPropertiesManager &Manager, int32 DataIdx, FDirtyChaosProperties &RemoteData)Chaos::FCharacterGroundConstraintProxy
PushStateOnPhysicsThread(FPBDRigidsSolver *InSolver, const FDirtyPropertiesManager &Manager, int32 DataIdx, const FDirtyChaosProperties &RemoteData)Chaos::FCharacterGroundConstraintProxy
ResetDirtyIdx()IPhysicsProxyBaseinline
SetDirtyIdx(const int32 Idx)IPhysicsProxyBaseinline
SetInitialized(const int32 InitializeStep)IPhysicsProxyBaseinline
SetParentProxy(IPhysicsProxyBase *InProxy)IPhysicsProxyBaseinline
SetSolver(SOLVER_TYPE *InSolver)IPhysicsProxyBaseinline
SolverIPhysicsProxyBaseprotected
TypeIPhysicsProxyBaseprotected
~IPhysicsProxyBase()IPhysicsProxyBaseprotectedvirtual