UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FContactPairModifier Member List

This is the complete list of members for Chaos::FContactPairModifier, including all inherited members.

ConvertToNonProbe()Chaos::FContactPairModifier
ConvertToProbe()Chaos::FContactPairModifier
Disable()Chaos::FContactPairModifier
Enable()Chaos::FContactPairModifier
FContactPairModifier()Chaos::FContactPairModifierinline
FContactPairModifier(FPBDCollisionConstraint *InConstraint, FCollisionContactModifier &InModifier)Chaos::FContactPairModifierinline
FVisitedContactPairsTrackerChaos::FContactPairModifierfriend
GetContactGeometry(int32 ParticleIdx)Chaos::FContactPairModifier
GetDeepestContactIndex() constChaos::FContactPairModifier
GetDynamicFriction() constChaos::FContactPairModifier
GetImplicit(int32 ParticleIdx) constChaos::FContactPairModifier
GetInvInertiaScale(int32 ParticleIdx) constChaos::FContactPairModifier
GetInvMassScale(int32 ParticleIdx) constChaos::FContactPairModifier
GetIsCCD() constChaos::FContactPairModifier
GetIsInitialContact() constChaos::FContactPairModifier
GetIsProbe() constChaos::FContactPairModifier
GetNumContacts() constChaos::FContactPairModifier
GetOtherParticle(FGeometryParticleHandle *Particle) constChaos::FContactPairModifier
GetParticleAngularVelocity(int32 ParticleIdx) constChaos::FContactPairModifier
GetParticlePair() constChaos::FContactPairModifier
GetParticlePosition(int32 ParticleIdx) constChaos::FContactPairModifier
GetParticleRotation(int32 ParticleIdx) constChaos::FContactPairModifier
GetParticleVelocity(int32 ParticleIdx) constChaos::FContactPairModifier
GetRestitution() constChaos::FContactPairModifier
GetRestitutionThreshold() constChaos::FContactPairModifier
GetSeparation(int32 ContactPointIdx) constChaos::FContactPairModifier
GetShape(int32 ParticleIdx) constChaos::FContactPairModifier
GetShapePair() constChaos::FContactPairModifier
GetShapeToWorld(int32 ParticleIdx) constChaos::FContactPairModifier
GetStaticFriction() constChaos::FContactPairModifier
GetTargetSeparation(int32 ContactPointIdx) constChaos::FContactPairModifier
GetWorldContactLocation(int32 ContactPointIdx) constChaos::FContactPairModifier
GetWorldContactLocations(int32 ContactPointIdx, FVec3 &OutLocation0, FVec3 &OutLocation1) constChaos::FContactPairModifier
GetWorldNormal(int32 ContactPointIdx) constChaos::FContactPairModifier
IsContactPointDisabled(int32 ContactPointIdx) constChaos::FContactPairModifier
IsEdgeContactPoint(int32 ContactPointIdx) constChaos::FContactPairModifier
ModifyDynamicFriction(FReal DynamicFriction)Chaos::FContactPairModifier
ModifyInvInertiaScale(FReal InvInertiaScale, int32 ParticleIdx)Chaos::FContactPairModifier
ModifyInvMassScale(FReal InvMassScale, int32 ParticleIdx)Chaos::FContactPairModifier
ModifyParticleAngularVelocity(FVec3 AngularVelocity, int32 ParticleIdx)Chaos::FContactPairModifier
ModifyParticlePosition(FVec3 Position, bool bMaintainVelocity, int32 ParticleIdx)Chaos::FContactPairModifier
ModifyParticleRotation(FRotation3 Rotation, bool bMaintainVelocity, int32 ParticleIdx)Chaos::FContactPairModifier
ModifyParticleVelocity(FVec3 Velocity, int32 ParticleIdx)Chaos::FContactPairModifier
ModifyRestitution(FReal Restitution)Chaos::FContactPairModifier
ModifyRestitutionThreshold(FReal Restitution)Chaos::FContactPairModifier
ModifyStaticFriction(FReal StaticFriction)Chaos::FContactPairModifier
ModifyTargetSeparation(FReal TargetSeparation, int32 ContactPointIdx)Chaos::FContactPairModifier
ModifyWorldContactLocations(const FVec3 &Location0, const FVec3 &Location1, int32 ContactPointIdx)Chaos::FContactPairModifier
ModifyWorldNormal(const FVec3 &Normal, int32 ContactPointIdx)Chaos::FContactPairModifier
SetContactPointDisabled(int32 ContactPointIdx) constChaos::FContactPairModifier
SetIsInitialContact(bool bIsInitialContact) constChaos::FContactPairModifier