UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FEventManager Member List

This is the complete list of members for Chaos::FEventManager, including all inherited members.

AddEvent(const EEventType &EventType, TFunction< void(PayloadType &EventData)> InFunction)Chaos::FEventManagerinline
ClearEvents(const EEventType &EventType, TFunction< void(PayloadType &EventData)> InFunction)Chaos::FEventManagerinline
DecodeCollisionIndex(int32 EncodedCollisionIdx, bool &bSwapOrder)Chaos::FEventManagerstatic
DispatchEvents()Chaos::FEventManager
EncodeCollisionIndex(int32 ActualCollisionIndex, bool bSwapOrder)Chaos::FEventManagerstatic
FEventManager(const Chaos::EMultiBufferMode &BufferModeIn)Chaos::FEventManagerinline
FillProducerData(const Chaos::FPBDRigidsSolver *Solver, bool bResetData=true)Chaos::FEventManager
FlipBuffersIfRequired()Chaos::FEventManager
FPBDRigidsSolverChaos::FEventManagerfriend
RegisterEvent(const EEventType &EventType, TFunction< void(const Chaos::FPBDRigidsSolver *Solver, PayloadType &EventData, bool bResetData)> InFunction)Chaos::FEventManagerinline
RegisterHandler(const EEventType &EventType, HandlerType *Handler, typename TRawEventHandler< PayloadType, HandlerType >::FHandlerFunction HandlerFunction, typename TRawEventHandler< PayloadType, HandlerType >::FInterestedProxyOwnerFunction InterestedProxyOwnerFunction=nullptr)Chaos::FEventManagerinline
Reset()Chaos::FEventManager
SetBufferMode(const Chaos::EMultiBufferMode &BufferModeIn)Chaos::FEventManagerinline
UnregisterEvent(const EEventType &EventType)Chaos::FEventManager
UnregisterHandler(const EEventType &EventType, const void *InHandler)Chaos::FEventManager
~FEventManager()Chaos::FEventManagerinline