UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FIgnoreCollisionManager Member List

This is the complete list of members for Chaos::FIgnoreCollisionManager, including all inherited members.

AddIgnoreCollisions(FGeometryParticleHandle *Particle0, FGeometryParticleHandle *Particle1)Chaos::FIgnoreCollisionManager
AddIgnoreCollisionsFor(FHandleID Body0, FHandleID Body1)Chaos::FIgnoreCollisionManagerinline
ContainsHandle(FHandleID Body0) constChaos::FIgnoreCollisionManager
FDeactivationSet typedefChaos::FIgnoreCollisionManager
FHandleID typedefChaos::FIgnoreCollisionManager
FIgnoreCollisionManager()Chaos::FIgnoreCollisionManagerinline
FPendingMap typedefChaos::FIgnoreCollisionManager
GetPendingActivationsForGameThread(int32 ExternalTimestamp)Chaos::FIgnoreCollisionManagerinline
GetPendingDeactivationsForGameThread(int32 ExternalTimestamp)Chaos::FIgnoreCollisionManagerinline
IgnoresCollision(FHandleID Body0, FHandleID Body1) constChaos::FIgnoreCollisionManager
IgnoresCollision(const FGeometryParticleHandle *Particle0, const FGeometryParticleHandle *Particle1) constChaos::FIgnoreCollisionManager
NumIgnoredCollision(FHandleID Body0) constChaos::FIgnoreCollisionManager
PopStorageData_Internal(int32 ExternalTimestamp)Chaos::FIgnoreCollisionManager
ProcessPendingQueues(FPBDRigidsSolver &Solver)Chaos::FIgnoreCollisionManager
PushProducerStorageData_External(int32 ExternalTimestamp)Chaos::FIgnoreCollisionManagerinline
RemoveIgnoreCollisions(FGeometryParticleHandle *Particle0, FGeometryParticleHandle *Particle1)Chaos::FIgnoreCollisionManager
RemoveIgnoreCollisionsFor(FHandleID Body0, FHandleID Body1)Chaos::FIgnoreCollisionManagerinline
used typedefChaos::FIgnoreCollisionManager