UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FSingleShapePairCollisionDetector Member List

This is the complete list of members for Chaos::FSingleShapePairCollisionDetector, including all inherited members.

FCollisionsArray typedefChaos::FSingleShapePairCollisionDetector
FSingleShapePairCollisionDetector(FGeometryParticleHandle *InParticle0, const FPerShapeData *InShape0, FGeometryParticleHandle *InParticle1, const FPerShapeData *InShape1, const Private::FCollisionSortKey &InCollisionSortKey, const EContactShapesType InShapePairType, FParticlePairMidPhase &MidPhase)Chaos::FSingleShapePairCollisionDetector
FSingleShapePairCollisionDetector(FSingleShapePairCollisionDetector &&R)Chaos::FSingleShapePairCollisionDetector
FSingleShapePairCollisionDetector(const FSingleShapePairCollisionDetector &R)=deleteChaos::FSingleShapePairCollisionDetector
GenerateCollision(const FReal CullDistance, const FReal Dt, const FCollisionContext &Context)Chaos::FSingleShapePairCollisionDetectorinline
GenerateCollision(const FRealSingle Dt, const FRealSingle CullDistance, const FVec3f &RelativeMovement, const FCollisionContext &Context)Chaos::FSingleShapePairCollisionDetector
GenerateCollisionCCD(const bool bEnableCCDSweep, const FReal CullDistance, const FReal Dt, const FCollisionContext &Context)Chaos::FSingleShapePairCollisionDetectorinline
GenerateCollisionCCD(const FRealSingle Dt, const FRealSingle CullDistance, const FVec3f &RelativeMovement, const bool bEnableCCDSweep, const FCollisionContext &Context)Chaos::FSingleShapePairCollisionDetector
GetConstraint() constChaos::FSingleShapePairCollisionDetectorinline
GetConstraint()Chaos::FSingleShapePairCollisionDetectorinline
GetParticle0() constChaos::FSingleShapePairCollisionDetectorinline
GetParticle0()Chaos::FSingleShapePairCollisionDetectorinline
GetParticle1() constChaos::FSingleShapePairCollisionDetectorinline
GetParticle1()Chaos::FSingleShapePairCollisionDetectorinline
GetShape0() constChaos::FSingleShapePairCollisionDetectorinline
GetShape1() constChaos::FSingleShapePairCollisionDetectorinline
IsUsedSince(const int32 Epoch) constChaos::FSingleShapePairCollisionDetectorinline
operator=(const FSingleShapePairCollisionDetector &R)=deleteChaos::FSingleShapePairCollisionDetector
SetCollision(const FPBDCollisionConstraint &Constraint, const FCollisionContext &Context)Chaos::FSingleShapePairCollisionDetector
WakeCollision(const int32 SleepEpoch, const int32 CurrentEpoch)Chaos::FSingleShapePairCollisionDetector
~FSingleShapePairCollisionDetector()Chaos::FSingleShapePairCollisionDetector