UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Facades::FCollectionHierarchyFacade Member List

This is the complete list of members for Chaos::Facades::FCollectionHierarchyFacade, including all inherited members.

ComputeTransformIndicesInBreadthFirstOrder() constChaos::Facades::FCollectionHierarchyFacade
ComputeTransformIndicesInDepthFirstOrder() constChaos::Facades::FCollectionHierarchyFacade
DefineSchema()Chaos::Facades::FCollectionHierarchyFacadeinline
EnumerateChildTransforms(int32 TransformIndex, TFunctionRef< bool(int32)> ShouldProcess, TFunctionRef< void(int32)> ProcessTransformFunc) constChaos::Facades::FCollectionHierarchyFacade
EPersistencePolicy enum nameChaos::Facades::FCollectionHierarchyFacade
FCollectionHierarchyFacade(FManagedArrayCollection &InCollection)Chaos::Facades::FCollectionHierarchyFacade
FCollectionHierarchyFacade(const FManagedArrayCollection &InCollection)Chaos::Facades::FCollectionHierarchyFacade
FindChildren(int32 TransformIndex) constChaos::Facades::FCollectionHierarchyFacade
GenerateBreadthFirstOrderIndicesAttribute()Chaos::Facades::FCollectionHierarchyFacade
GenerateLevelAttribute()Chaos::Facades::FCollectionHierarchyFacade
GetBreadthFirstOrderIndicesFromAttribute() constChaos::Facades::FCollectionHierarchyFacade
GetChildrenAsArray(int32 TransformIndex) constChaos::Facades::FCollectionHierarchyFacade
GetInitialLevel(int32 TransformIndex) constChaos::Facades::FCollectionHierarchyFacade
GetParent(int32 TransformIndex) constChaos::Facades::FCollectionHierarchyFacade
GetRootIndex() constChaos::Facades::FCollectionHierarchyFacade
GetRootIndices() constChaos::Facades::FCollectionHierarchyFacade
GetRootIndices(const TManagedArrayAccessor< int32 > &ParentAttribute)Chaos::Facades::FCollectionHierarchyFacadestatic
GetTransformArrayInDepthFirstOrder() constChaos::Facades::FCollectionHierarchyFacade
HasLevelAttribute() constChaos::Facades::FCollectionHierarchyFacade
IsConst() constChaos::Facades::FCollectionHierarchyFacadeinline
IsLevelAttributePersistent() constChaos::Facades::FCollectionHierarchyFacade
IsValid() constChaos::Facades::FCollectionHierarchyFacade