| AddFaceEdgeCollision() | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| FMeshContactGeneratorTriangle(const FTriangle &InTriangle, const int32 InTriangleIndex, const int32 InVertexIndex0, const int32 InVertexIndex1, const int32 InVertexIndex2) | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetCentroid() const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetIsEnabled() const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetLocalVertexIndexAt(const FVec3 &InPos, const FReal InTolerance) const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetNormal() const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetNumFaceEdgeCollisions() const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetOtherVertexIDs(const int32 VertexID, int32 &OutVertexID0, int32 &OutVertexID1) const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetOtherVerticesFromID(const int32 VertexID, FVec3 &OutVertex0, FVec3 &OutVertex1) const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetTriangle() const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetTriangleIndex() const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetVertex(const int32 LocalVertexIndex) const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetVertexIDAt(const FVec3 &InPos, const FReal InTolerance) const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetVertexIndex(const int32 LocalIndex) const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetVertexWithID(const int32 VertexID, FVec3 &OutVertex) const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| GetVisitIndex() const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| HasVertexID(const int32 VertexIndex) const | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| SetEnabled(const bool bInEnabled) | Chaos::Private::FMeshContactGeneratorTriangle | inline |
| SetVisitIndex(const int8 InVisitIndex) | Chaos::Private::FMeshContactGeneratorTriangle | inline |