UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType > Member List

This is the complete list of members for Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >, including all inherited members.

AddSphereRepulsionHessian(const int32 p, const T Dt, Chaos::PMatrix< T, 3, 3 > &ParticleHessian)Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inline
AddSphereRepulsionResidual(const ParticleType &InParticles, const int32 p, const T Dt, TVec3< T > &res)Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inline
AddSphereRepulsionResidualAndHessian(const ParticleType &InParticles, const int32 ConstraintIndex, const int32 LocalIndex, const T Dt, TVec3< T > &ParticleResidual, Chaos::PMatrix< T, 3, 3 > &ParticleHessian)Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inline
ConstraintsChaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >protected
ConstraintStiffnessChaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >protected
FGaussSeidelSphereRepulsionConstraints(FSolverReal InRadius, FSolverReal InStiffness, const ParticleType &InParticles, const FDeformableXPBDWeakConstraintParams &InParams)Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inline
Init(const FSolverParticles &InParticles, const T Dt) constChaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inline
RadiusChaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >protected
ReturnSphereRepulsionConstraints(TArray< TArray< int32 > > &ExtraConstraints, TArray< TArray< int32 > > &ExtraIncidentElements, TArray< TArray< int32 > > &ExtraIncidentElementsLocal)Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inline
StiffnessChaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >protected
UpdateSphereRepulsionConstraints(const FSolverParticles &Particles, const TArray< int32 > &SurfaceVertices, const TArray< int32 > &ComponentIndex)Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inline
VisualizeAllBindings(const FSolverParticles &InParticles, const T Dt) constChaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inline
~FGaussSeidelSphereRepulsionConstraints()Chaos::Softs::FGaussSeidelSphereRepulsionConstraints< T, ParticleType >inlinevirtual