UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Softs::FPBDFlatWeightMap Member List

This is the complete list of members for Chaos::Softs::FPBDFlatWeightMap, including all inherited members.

FPBDFlatWeightMap(const FSolverVec2 &InWeightedValue, const TConstArrayView< FRealSingle > &Multipliers=TConstArrayView< FRealSingle >(), int32 ParticleCount=0, const FSolverVec2 &MultiplierClampRange=FSolverVec2(0., 1.))Chaos::Softs::FPBDFlatWeightMapinlineexplicit
FPBDFlatWeightMap(const FSolverVec2 &InWeightedValue, TArray< FRealSingle > &&Multipliers)Chaos::Softs::FPBDFlatWeightMapinline
FPBDFlatWeightMap(const FSolverVec2 &InWeightedValue, const TConstArrayView< FRealSingle > &Multipliers=TConstArrayView< FRealSingle >(), const TConstArrayView< TVector< int32, Valence > > &Constraints=TConstArrayView< TVector< int32, Valence > >(), int32 ParticleOffset=INDEX_NONE, int32 ParticleCount=0, typename TEnableIf< Valence >=2 &&Valence<=4 >::Type *=nullptr)Chaos::Softs::FPBDFlatWeightMapinlineexplicit
FPBDFlatWeightMap(const FPBDFlatWeightMap &)=defaultChaos::Softs::FPBDFlatWeightMap
FPBDFlatWeightMap(FPBDFlatWeightMap &&)=defaultChaos::Softs::FPBDFlatWeightMap
GetHigh() constChaos::Softs::FPBDFlatWeightMapinline
GetLow() constChaos::Softs::FPBDFlatWeightMapinline
GetMapValues() constChaos::Softs::FPBDFlatWeightMapinline
GetOffsetRange() constChaos::Softs::FPBDFlatWeightMapinline
GetValue(int32 Index) constChaos::Softs::FPBDFlatWeightMapinline
HasWeightMap() constChaos::Softs::FPBDFlatWeightMapinline
Num() constChaos::Softs::FPBDFlatWeightMapinline
operator FSolverReal() constChaos::Softs::FPBDFlatWeightMapinlineexplicit
operator=(const FPBDFlatWeightMap &)=defaultChaos::Softs::FPBDFlatWeightMap
operator=(FPBDFlatWeightMap &&)=defaultChaos::Softs::FPBDFlatWeightMap
operator[](int32 Index) constChaos::Softs::FPBDFlatWeightMapinline
ReorderIndices(const TArray< int32 > &OrigToReorderedIndices)Chaos::Softs::FPBDFlatWeightMapinline
ReorderIndicesAndShrink(const TArray< int32 > &OrigToReorderedIndices, int32 NewNum)Chaos::Softs::FPBDFlatWeightMapinline
SetWeightedValue(const FSolverVec2 &InWeightedValue)Chaos::Softs::FPBDFlatWeightMapinline
~FPBDFlatWeightMap()=defaultChaos::Softs::FPBDFlatWeightMap