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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Chaos::Softs::FPBDWeightMap, including all inherited members.
| ApplyValues(bool *bOutUpdated=nullptr) | Chaos::Softs::FPBDWeightMap | inline |
| ApplyValues(FunctorType &&MappingFunction, bool *bOutUpdated=nullptr) | Chaos::Softs::FPBDWeightMap | inlineprotected |
| bIsDirty | Chaos::Softs::FPBDWeightMap | protected |
| FPBDWeightMap(const FSolverVec2 &InWeightedValue, const TConstArrayView< FRealSingle > &Multipliers=TConstArrayView< FRealSingle >(), int32 ParticleCount=0, int32 TableSize=16) | Chaos::Softs::FPBDWeightMap | inline |
| FPBDWeightMap(const FSolverVec2 &InWeightedValue, const TConstArrayView< FRealSingle > &Multipliers=TConstArrayView< FRealSingle >(), const TConstArrayView< TVector< int32, Valence > > &Constraints=TConstArrayView< TVector< int32, Valence > >(), int32 ParticleOffset=INDEX_NONE, int32 ParticleCount=0, int32 TableSize=16, typename TEnableIf< Valence >=2 &&Valence<=4 >::Type *=nullptr) | Chaos::Softs::FPBDWeightMap | inline |
| FPBDWeightMap(const FPBDWeightMap &)=default | Chaos::Softs::FPBDWeightMap | |
| FPBDWeightMap(FPBDWeightMap &&)=default | Chaos::Softs::FPBDWeightMap | |
| GetHigh() const | Chaos::Softs::FPBDWeightMap | inline |
| GetIndices() const | Chaos::Softs::FPBDWeightMap | inline |
| GetLow() const | Chaos::Softs::FPBDWeightMap | inline |
| GetTable() const | Chaos::Softs::FPBDWeightMap | inline |
| GetValue(int32 Index) const | Chaos::Softs::FPBDWeightMap | inline |
| GetWeightedValue() const | Chaos::Softs::FPBDWeightMap | inline |
| HasWeightMap() const | Chaos::Softs::FPBDWeightMap | inline |
| Indices | Chaos::Softs::FPBDWeightMap | protected |
| Num() const | Chaos::Softs::FPBDWeightMap | inline |
| operator FSolverReal() const | Chaos::Softs::FPBDWeightMap | inlineexplicit |
| operator=(const FPBDWeightMap &)=default | Chaos::Softs::FPBDWeightMap | |
| operator=(FPBDWeightMap &&)=default | Chaos::Softs::FPBDWeightMap | |
| operator[](int32 Index) const | Chaos::Softs::FPBDWeightMap | inline |
| ReorderIndices(const TArray< int32 > &OrigToReorderedIndices) | Chaos::Softs::FPBDWeightMap | inline |
| SetWeightedValue(const FSolverVec2 &InWeightedValue) | Chaos::Softs::FPBDWeightMap | inline |
| Table | Chaos::Softs::FPBDWeightMap | protected |
| WeightedValue | Chaos::Softs::FPBDWeightMap | protected |
| ~FPBDWeightMap()=default | Chaos::Softs::FPBDWeightMap | virtual |