UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::TObjectPool< ObjectType > Member List

This is the complete list of members for Chaos::TObjectPool< ObjectType >, including all inherited members.

Alloc(TArgs &&... Args)Chaos::TObjectPool< ObjectType >inline
FObject typedefChaos::TObjectPool< ObjectType >
FPtr typedefChaos::TObjectPool< ObjectType >
Free(FPtr Object)Chaos::TObjectPool< ObjectType >inline
GetAllocatedSize() constChaos::TObjectPool< ObjectType >inline
GetCapacity() constChaos::TObjectPool< ObjectType >inline
GetNumAllocated() constChaos::TObjectPool< ObjectType >inline
GetNumAllocatedBlocks() constChaos::TObjectPool< ObjectType >inline
GetNumFree() constChaos::TObjectPool< ObjectType >inline
GetNumPerBlock() constChaos::TObjectPool< ObjectType >inline
GetRatio() constChaos::TObjectPool< ObjectType >inline
ItemAlignChaos::TObjectPool< ObjectType >static
operator=(const TObjectPool &)=deleteChaos::TObjectPool< ObjectType >
operator=(TObjectPool &&)=deleteChaos::TObjectPool< ObjectType >
ReserveBlocks(int32 NumBlocks)Chaos::TObjectPool< ObjectType >inline
ReserveItems(int32 NumItems)Chaos::TObjectPool< ObjectType >inline
Reset()Chaos::TObjectPool< ObjectType >inline
ShrinkTo(int32 NumDesiredEmptyBlocks)Chaos::TObjectPool< ObjectType >inline
TObjectPool(int32 InNumPerBlock, int32 InitialBlocks=1)Chaos::TObjectPool< ObjectType >inlineexplicit
TObjectPool()=deleteChaos::TObjectPool< ObjectType >
TObjectPool(const TObjectPool &)=deleteChaos::TObjectPool< ObjectType >
TObjectPool(TObjectPool &&)=deleteChaos::TObjectPool< ObjectType >
~TObjectPool()Chaos::TObjectPool< ObjectType >inline