UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::TTetrahedron< T > Member List

This is the complete list of members for Chaos::TTetrahedron< T >, including all inherited members.

BarycentricInside(const TVec3< T > &Location, const T Tolerance=0) constChaos::TTetrahedron< T >inline
BoundingBox() constChaos::TTetrahedron< T >inline
FindClosestPointAndBary(const TVec3< T > &Location, TVec4< T > &OutBary, const T Tolerance=0) constChaos::TTetrahedron< T >inline
GetAspectRatio() constChaos::TTetrahedron< T >inline
GetBarycentricCoordinates(const TVec3< T > &Location) constChaos::TTetrahedron< T >inline
GetBoundingBox() constChaos::TTetrahedron< T >inline
GetCenter() constChaos::TTetrahedron< T >inline
GetFirstThreeBarycentricCoordinates(const TVec3< T > &Location) constChaos::TTetrahedron< T >inline
GetMaxEdgeLength() constChaos::TTetrahedron< T >inline
GetMaxEdgeLengthSquared() constChaos::TTetrahedron< T >inline
GetMinEdgeLength() constChaos::TTetrahedron< T >inline
GetMinEdgeLengthSquared() constChaos::TTetrahedron< T >inline
GetMinimumAltitude(int32 *MinAltitudeVertex=nullptr) constChaos::TTetrahedron< T >inline
GetPointFromBarycentricCoordinates(const TVec3< T > &Weights) constChaos::TTetrahedron< T >inline
GetPointFromBarycentricCoordinates(const TVec4< T > &Weights) constChaos::TTetrahedron< T >inline
GetSignedVolume() constChaos::TTetrahedron< T >inline
GetTriangles() constChaos::TTetrahedron< T >inline
GetVolume() constChaos::TTetrahedron< T >inline
HasBoundingBox() constChaos::TTetrahedron< T >inline
Inside(const TVec3< T > &Location, const T HalfThickness=0) constChaos::TTetrahedron< T >inline
Inside(const TArray< TTriangle< T > > &Tris, const TVec3< T > &Location, const T HalfThickness=0)Chaos::TTetrahedron< T >inlinestatic
Invert()Chaos::TTetrahedron< T >inline
operator<<Chaos::TTetrahedron< T >friend
operator[](uint32 InIndex)Chaos::TTetrahedron< T >inline
operator[](uint32 InIndex) constChaos::TTetrahedron< T >inline
Outside(const TVec3< T > &Location, const T HalfThickness=0) constChaos::TTetrahedron< T >inline
Outside(const TArray< TTriangle< T > > &Tris, const TVec3< T > &Location, const T HalfThickness=0)Chaos::TTetrahedron< T >inlinestatic
ProjectToSurface(const TArray< TTriangle< T > > &Tris, const TVec3< T > &Location) constChaos::TTetrahedron< T >inline
RobustInside(const TVec3< T > &Location, const T Tolerance=0) constChaos::TTetrahedron< T >inline
ToString() constChaos::TTetrahedron< T >inline
TTetrahedron()Chaos::TTetrahedron< T >inline
TTetrahedron(const TVec3< T > &In1, const TVec3< T > &In2, const TVec3< T > &In3, const TVec3< T > &In4)Chaos::TTetrahedron< T >inline