![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for Chaos::TUniformGrid< T, 3 >, including all inherited members.
| Cell(const TVector< T, d > &X) const | Chaos::TUniformGridBase< T, 3 > | inline |
| CellUnsafe(const TVector< T, d > &X) const | Chaos::TUniformGridBase< T, 3 > | inline |
| Center(const int32 Index) const | Chaos::TUniformGrid< T, 3 > | inline |
| Clamp(const TVector< T, 3 > &X) const | Chaos::TUniformGrid< T, 3 > | |
| ClampIndex(const TVector< int32, 3 > &Index) const | Chaos::TUniformGrid< T, 3 > | |
| ClampMinusHalf(const TVector< T, 3 > &X) const | Chaos::TUniformGrid< T, 3 > | |
| Counts() const | Chaos::TUniformGridBase< T, 3 > | inline |
| DomainSize() const | Chaos::TUniformGridBase< T, 3 > | inline |
| Dx() const | Chaos::TUniformGridBase< T, 3 > | inline |
| Face(const TVector< T, d > &X, const int32 Component) const | Chaos::TUniformGridBase< T, 3 > | inline |
| FlatIndex(const TVector< int32, 2 > &MIndex, const bool NodeIndex=false) const | Chaos::TUniformGridBase< T, 3 > | inline |
| FlatIndex(const TVector< int32, 3 > &MIndex, const bool NodeIndex=false) const | Chaos::TUniformGridBase< T, 3 > | inline |
| FlatToMultiIndex(const int32 FlatIndex, TVector< int32, 2 > &MIndex, const bool NodeIndex=false) const | Chaos::TUniformGridBase< T, 3 > | inline |
| FlatToMultiIndex(const int32 FlatIndex, TVector< int32, 3 > &MIndex, const bool NodeIndex=false) const | Chaos::TUniformGridBase< T, 3 > | inline |
| GetFaceIndex(int32 Index) const | Chaos::TUniformGrid< T, 3 > | |
| GetIndex(const int32 Index) const | Chaos::TUniformGrid< T, 3 > | |
| GetNumCells() const | Chaos::TUniformGridBase< T, 3 > | inline |
| GetNumFaces() const | Chaos::TUniformGrid< T, 3 > | inline |
| GetNumNodes() const | Chaos::TUniformGridBase< T, 3 > | inline |
| InteriorNode(const TVector< int32, d > &Index) const | Chaos::TUniformGridBase< T, 3 > | inline |
| IsValid(const TVector< int32, 3 > &X) const | Chaos::TUniformGrid< T, 3 > | |
| LinearlyInterpolate(const TArrayND< T_SCALAR, d > &ScalarN, const TVector< T, d > &X) const | Chaos::TUniformGridBase< T, 3 > | |
| LinearlyInterpolate(const TArrayFaceND< T, d > &ScalarN, const TVector< T, d > &X) const | Chaos::TUniformGridBase< T, 3 > | |
| LinearlyInterpolate(const TArrayFaceND< T, d > &ScalarN, const TVector< T, d > &X, const Pair< int32, TVector< int32, d > > Index) const | Chaos::TUniformGridBase< T, 3 > | |
| LinearlyInterpolateComponent(const TArrayND< T, d > &ScalarNComponent, const TVector< T, d > &X, const int32 Axis) const | Chaos::TUniformGridBase< T, 3 > | |
| Location(const TVector< int32, d > &Cell) const | Chaos::TUniformGridBase< T, 3 > | inline |
| Location(const Pair< int32, TVector< int32, 3 > > &Face) const | Chaos::TUniformGridBase< T, 3 > | inline |
| MaxCorner() const | Chaos::TUniformGridBase< T, 3 > | inline |
| MCells | Chaos::TUniformGridBase< T, 3 > | protected |
| MDx | Chaos::TUniformGridBase< T, 3 > | protected |
| MinCorner() const | Chaos::TUniformGridBase< T, 3 > | inline |
| MMaxCorner | Chaos::TUniformGridBase< T, 3 > | protected |
| MMinCorner | Chaos::TUniformGridBase< T, 3 > | protected |
| Node(const TVector< int32, d > &Index) const | Chaos::TUniformGridBase< T, 3 > | inline |
| Node(const int32 FlatIndex) const | Chaos::TUniformGridBase< T, 3 > | inline |
| NodeCounts() const | Chaos::TUniformGridBase< T, 3 > | inline |
| Reset() | Chaos::TUniformGridBase< T, 3 > | inline |
| Serialize(FArchive &Ar) | Chaos::TUniformGridBase< T, 3 > | inline |
| SubGrid(const TVector< int32, 3 > &MinCell, const TVector< int32, 3 > &MaxCell) const | Chaos::TUniformGrid< T, 3 > | |
| TUniformGrid() | Chaos::TUniformGrid< T, 3 > | inline |
| TUniformGrid(const TVector< T, 3 > &MinCorner, const TVector< T, 3 > &MaxCorner, const TVector< int32, 3 > &Cells, const uint32 GhostCells=0) | Chaos::TUniformGrid< T, 3 > | inline |
| TUniformGridBase() | Chaos::TUniformGridBase< T, 3 > | inlineprotected |
| TUniformGridBase(const TVector< T, d > &MinCorner, const TVector< T, d > &MaxCorner, const TVector< int32, d > &Cells, const uint32 GhostCells) | Chaos::TUniformGridBase< T, 3 > | inlineprotected |
| ~TUniformGrid() | Chaos::TUniformGrid< T, 3 > | inline |
| ~TUniformGridBase() | Chaos::TUniformGridBase< T, 3 > | inlineprotected |