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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for DirectLink::FScenePipeFromNetwork, including all inherited members.
| FPipeBase(TSharedPtr< FMessageEndpoint, ESPMode::ThreadSafe > ThisEndpoint, const FMessageAddress &RemoteAddress, FStreamPort RemoteStreamPort) | DirectLink::FPipeBase | inlineprotected |
| FScenePipeFromNetwork(TSharedPtr< FMessageEndpoint, ESPMode::ThreadSafe > Sender, const FMessageAddress &RemoteAddress, FStreamPort RemoteStreamPort, const TSharedRef< IDeltaConsumer > Consumer) | DirectLink::FScenePipeFromNetwork | inline |
| GetCommunicationStatus() const override | DirectLink::FScenePipeFromNetwork | inlinevirtual |
| HandleDeltaMessage(FDirectLinkMsg_DeltaMessage &Message) | DirectLink::FScenePipeFromNetwork | |
| OnCloseHaveList() override | DirectLink::FScenePipeFromNetwork | virtual |
| OnHaveElement(FSceneGraphId NodeId, FElementHash HaveHash) override | DirectLink::FScenePipeFromNetwork | virtual |
| OnOpenHaveList(const FSceneIdentifier &HaveSceneId, bool bKeepPreviousContent, int32 SyncCycle) override | DirectLink::FScenePipeFromNetwork | virtual |
| RemoteAddress | DirectLink::FPipeBase | protected |
| RemoteStreamPort | DirectLink::FPipeBase | protected |
| SendHaveElements() | DirectLink::FScenePipeFromNetwork | |
| SendInternal(MessageType *Message, int32 ByteSizeHint=0) | DirectLink::FPipeBase | protected |
| ThisEndpoint | DirectLink::FPipeBase | protected |
| Tick(double Now_s) | DirectLink::IStreamCommunicationInterface | inlinevirtual |
| ~IDeltaProducer()=default | DirectLink::IDeltaProducer | virtual |
| ~IStreamCommunicationInterface()=default | DirectLink::IStreamCommunicationInterface | virtual |