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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for DirectLink::FScenePipeToNetwork, including all inherited members.
| FPipeBase(TSharedPtr< FMessageEndpoint, ESPMode::ThreadSafe > ThisEndpoint, const FMessageAddress &RemoteAddress, FStreamPort RemoteStreamPort) | DirectLink::FPipeBase | inlineprotected |
| FScenePipeToNetwork(TSharedPtr< FMessageEndpoint, ESPMode::ThreadSafe > ThisEndpoint, const FMessageAddress &RemoteAddress, FStreamPort RemoteStreamPort) | DirectLink::FScenePipeToNetwork | inline |
| GetSentDeltaMessageCount() const | DirectLink::FScenePipeToNetwork | inline |
| OnCloseDelta(FCloseDeltaArg &CloseDeltaArg) override | DirectLink::FScenePipeToNetwork | virtual |
| OnSetElement(FSetElementArg &SetElementArg) override | DirectLink::FScenePipeToNetwork | virtual |
| OpenDelta(FOpenDeltaArg &OpenDeltaArg) override | DirectLink::FScenePipeToNetwork | virtual |
| RemoteAddress | DirectLink::FPipeBase | protected |
| RemoteStreamPort | DirectLink::FPipeBase | protected |
| RemoveElements(FRemoveElementsArg &RemoveElementsArg) override | DirectLink::FScenePipeToNetwork | virtual |
| SendInternal(MessageType *Message, int32 ByteSizeHint=0) | DirectLink::FPipeBase | protected |
| SetDeltaProducer(IDeltaProducer *Producer) override | DirectLink::FScenePipeToNetwork | inlinevirtual |
| SetupScene(FSetupSceneArg &SetupSceneArg) override | DirectLink::FScenePipeToNetwork | virtual |
| ThisEndpoint | DirectLink::FPipeBase | protected |
| ~IDeltaConsumer()=default | DirectLink::IDeltaConsumer | virtual |