![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for DirectLink::FStreamSender, including all inherited members.
| FStreamSender(TSharedPtr< FMessageEndpoint, ESPMode::ThreadSafe > ThisEndpoint, const FMessageAddress &DestinationAddress, FStreamPort ReceiverStreamPort) | DirectLink::FStreamSender | |
| GetCommunicationStatus() const override | DirectLink::FStreamSender | inlinevirtual |
| HandleHaveListMessage(const FDirectLinkMsg_HaveListMessage &Message) override | DirectLink::FStreamSender | virtual |
| DirectLink::IStreamSender::HandleHaveListMessage(const struct FDirectLinkMsg_HaveListMessage &Message)=0 | DirectLink::IStreamSender | pure virtual |
| SetSceneSnapshot(TSharedPtr< FSceneSnapshot > SceneSnapshot) override | DirectLink::FStreamSender | virtual |
| Tick(double Now_s) override | DirectLink::FStreamSender | virtual |
| ~FStreamSender() | DirectLink::FStreamSender | |
| ~IStreamCommunicationInterface()=default | DirectLink::IStreamCommunicationInterface | virtual |
| ~IStreamSender()=default | DirectLink::IStreamSender | virtual |