UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAndroidInputInterface Member List

This is the complete list of members for FAndroidInputInterface, including all inherited members.

AddExternalInputDevice(TSharedPtr< class IInputDevice > InputDevice)FAndroidInputInterfacevirtual
Create(const TSharedRef< FGenericApplicationMessageHandler > &InMessageHandler, const TSharedPtr< ICursor > &InCursor)FAndroidInputInterfacestatic
DeferMessage(const FDeferredAndroidMessage &DeferredMessage)FAndroidInputInterfacestatic
GetAlternateKeyEventForMouse(int32 deviceId, int32 buttonId)FAndroidInputInterfacestatic
GetControllerClass(int32 ControllerId) constFAndroidInputInterface
GetCursor() constFAndroidInputInterfaceinline
GetGamepadControllerName(int32 ControllerId)FAndroidInputInterfacestatic
GetMappedInputDeviceId(int32 ControllerId)FAndroidInputInterfacestatic
HandleInputDeviceStateEvent(int32 DeviceId, InputDeviceStateEvent StateEvent, InputDeviceType DeviceType)FAndroidInputInterfacestatic
IsControllerAssignedToGamepad(int32 ControllerId)FAndroidInputInterfacestatic
IsGamepadAttached() constFAndroidInputInterfacevirtual
JoystickAxisEvent(int32 deviceId, int32 axisId, float axisValue)FAndroidInputInterfacestatic
JoystickButtonEvent(int32 deviceId, int32 buttonId, bool buttonDown)FAndroidInputInterfacestatic
MouseButtonEvent(int32 deviceId, int32 buttonId, bool buttonDown)FAndroidInputInterfacestatic
MouseMoveEvent(int32 deviceId, float absoluteX, float absoluteY, float deltaX, float deltaY)FAndroidInputInterfacestatic
MouseWheelEvent(int32 deviceId, float wheelDelta)FAndroidInputInterfacestatic
QueueMotionData(const FVector &Tilt, const FVector &RotationRate, const FVector &Gravity, const FVector &Acceleration)FAndroidInputInterfacestatic
QueueTouchInput(const TArray< TouchInput > &InTouchEvents)FAndroidInputInterfacestatic
ResetGamepadAssignments()FAndroidInputInterfacestatic
ResetGamepadAssignmentToController(int32 ControllerId)FAndroidInputInterfacestatic
ResetLightColor(int32 ControllerId) overrideFAndroidInputInterfacevirtual
SendControllerEvents()FAndroidInputInterface
SetDeviceProperty(int32 ControllerId, const FInputDeviceProperty *Property)IInputInterfaceinlinevirtual
SetForceFeedbackChannelValue(int32 ControllerId, FForceFeedbackChannelType ChannelType, float Value) overrideFAndroidInputInterfacevirtual
SetForceFeedbackChannelValues(int32 ControllerId, const FForceFeedbackValues &values) overrideFAndroidInputInterfacevirtual
SetGamepadsAllowed(bool bAllowed)FAndroidInputInterfaceinline
SetGamepadsBlockDeviceFeedback(bool bBlock)FAndroidInputInterfaceinline
SetHapticFeedbackValues(int32 ControllerId, int32 Hand, const FHapticFeedbackValues &Values) overrideFAndroidInputInterfacevirtual
SetLightColor(int32 ControllerId, FColor Color) overrideFAndroidInputInterfacevirtual
SetMessageHandler(const TSharedRef< FGenericApplicationMessageHandler > &InMessageHandler)FAndroidInputInterface
Tick(float DeltaTime)FAndroidInputInterface
~FAndroidInputInterface()FAndroidInputInterface
~IInputInterface()IInputInterfaceinlinevirtual